IREntity Members
Microsoft Robotics Class Reference
The IREntity type exposes the following members.
Constructors
Name | Description | |
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IREntity |
Initializes a new instance of the IREntity class
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Methods
Name | Description | |
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Clone |
Clones IREntity
(Overrides DepthCamBasedRaycastSensorEntity. . :: . .Clone() () () ().) |
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CopyTo |
Copies the data member values of the current IREntity to the specified target object
(Overrides DepthCamBasedRaycastSensorEntity. . :: . .CopyTo(IDssSerializable).) |
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Deserialize |
Deserializes IREntity
(Overrides DepthCamBasedRaycastSensorEntity. . :: . .Deserialize(BinaryReader).) |
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Equals | (Inherited from Object.) | |
Finalize |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) |
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GetHashCode |
Serves as a hash function for a particular type.
(Inherited from Object.) |
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GetType |
Gets the Type of the current instance.
(Inherited from Object.) |
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MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
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Serialize |
Serializes the data member values of the current IREntity to the specified writer
(Overrides DepthCamBasedRaycastSensorEntity. . :: . .Serialize(BinaryWriter).) |
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ToString | (Inherited from Object.) |
Properties
Name | Description | |
---|---|---|
CameraModel |
Specifies the model used by the camera entity.
(Inherited from CameraEntity.) |
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ChildCount |
Number of children, used in serialization and deserialization of VisualEntities
(Inherited from VisualEntity.) |
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EmbeddedResourceAssemblies |
List of assemblies contain embedded resources this entity needs to be properly loaded
(Inherited from VisualEntity.) |
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Far |
Distance to the far clipping plane
(Inherited from CameraEntity.) |
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Flags |
Flags which define the rendering and behavior of this entity.
(Inherited from VisualEntity.) |
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IsPhysicsVisible |
If true the camera can interact with the physics simulation
(Inherited from CameraEntity.) |
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IsRealTimeCamera |
If true the camera is a realtime camera and renders at each frame
(Inherited from CameraEntity.) |
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Location |
The location of the camera
(Inherited from CameraEntity.) |
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LookAt |
The center of the camera view
(Inherited from CameraEntity.) |
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MaximumRange |
The maximum range of this sensor
(Inherited from DepthCamBasedRaycastSensorEntity.) |
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MeshRotation |
Gets or sets the rotation of the entity meshes
(Inherited from VisualEntity.) |
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MeshScale |
Gets or sets the scale of the entity meshes
(Inherited from VisualEntity.) |
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MeshTranslation |
Gets or sets the translation of the entity meshes
(Inherited from VisualEntity.) |
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MinimumRange |
The minimum range of this sensor
(Inherited from DepthCamBasedRaycastSensorEntity.) |
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Near |
Distance to the near clipping plane
(Inherited from CameraEntity.) |
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ParentJoint |
Gets the joint that connects this entity to its parent. Null if either this or parent do not have physics entity.
(Inherited from VisualEntity.) |
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ReferenceFrame |
Specifies the meaning of the entity's position This is used for serialization and to help with joining child entities. It is not meant to be changed outside of the simulation engine.
(Inherited from VisualEntity.) |
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ServiceContract |
The contract for a service associated with this entity.
(Inherited from VisualEntity.) |
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ShaderFile |
The filename of the HLSL file to use as a depth camera pixel shader
(Inherited from DepthCameraEntity.) |
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ShadowDisplay |
Gets or sets whether the camera should be rendering shadows
(Inherited from CameraEntity.) |
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State |
State
(Inherited from Entity.) |
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UpdateInterval |
This time indicates the amount of time between frame updates in milliseconds. 0 means that the camera never updates on its own but must be queried.
(Inherited from CameraEntity.) |
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ViewAngle |
Rendering camera FOV angle, used for offscreen realtime camera rendering careful, this angle is in fact HALF of the total FOV can only be initialized at constuction time
(Inherited from CameraEntity.) |
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ViewSizeX |
Camera horizontal resolution, used for offscreen realtime camera rendering can only be initialized at constuction time
(Inherited from CameraEntity.) |
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ViewSizeY |
Camera vertical resolution, used for offscreen realtime camera rendering can only be initialized at constuction time
(Inherited from CameraEntity.) |