EntityModelSchemaGenerator.WriteStorageMapping 方法

定义

将生成的映射规范语言 (MSL) 写入指定的文件。

重载

WriteStorageMapping(String)

将生成的映射规范语言 (MSL) 写入指定的文件。

WriteStorageMapping(XmlWriter)

将生成的映射规范语言 (MSL) 写入 XmlWriter 对象。

WriteStorageMapping(String)

将生成的映射规范语言 (MSL) 写入指定的文件。

public:
 void WriteStorageMapping(System::String ^ outputFileName);
public void WriteStorageMapping (string outputFileName);
member this.WriteStorageMapping : string -> unit
Public Sub WriteStorageMapping (outputFileName As String)

参数

outputFileName
String

输出文件的名称。

适用于

WriteStorageMapping(XmlWriter)

将生成的映射规范语言 (MSL) 写入 XmlWriter 对象。

public:
 void WriteStorageMapping(System::Xml::XmlWriter ^ writer);
public void WriteStorageMapping (System.Xml.XmlWriter writer);
member this.WriteStorageMapping : System.Xml.XmlWriter -> unit
Public Sub WriteStorageMapping (writer As XmlWriter)

参数

writer
XmlWriter

将 MSL 文件写入到其中的 XmlWriter。

适用于