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CheckedListBox.SetItemChecked(Int32, Boolean) Method

Definition

Sets CheckState for the item at the specified index to Checked.

public:
 void SetItemChecked(int index, bool value);
public void SetItemChecked (int index, bool value);
member this.SetItemChecked : int * bool -> unit
Public Sub SetItemChecked (index As Integer, value As Boolean)

Parameters

index
Int32

The index of the item to set the check state for.

value
Boolean

true to set the item as checked; otherwise, false.

Exceptions

The index specified is less than zero.

-or-

The index is greater than the count of items in the list.

Examples

The following example enumerates the items in the CheckedListBox and checks every other item in the list. The example demonstrates using the SetItemCheckState and SetItemChecked methods to set the check state of an item. For every other item that is to be checked, SetItemCheckState is called to set the CheckState to Indeterminate, while SetItemChecked is called on the other item to set the checked state to Checked.

The example also demonstrates using the Items property to get the CheckedListBox.ObjectCollection to get the Count of items.

void CheckEveryOther_Click( Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
   
   // Cycle through every item and check every other.
   // Set flag to true to know when this code is being executed. Used in the ItemCheck
   // event handler.
   insideCheckEveryOther = true;
   for ( int i = 0; i < checkedListBox1->Items->Count; i++ )
   {
      
      // For every other item in the list, set as checked.
      if ( (i % 2) == 0 )
      {
         
         // But for each other item that is to be checked, set as being in an
         // indeterminate checked state.
         if ( (i % 4) == 0 )
                     checkedListBox1->SetItemCheckState( i, CheckState::Indeterminate );
         else
                     checkedListBox1->SetItemChecked( i, true );
      }

   }
   insideCheckEveryOther = false;
}
private void CheckEveryOther_Click(object sender, System.EventArgs e) {
    // Cycle through every item and check every other.

    // Set flag to true to know when this code is being executed. Used in the ItemCheck
    // event handler.
    insideCheckEveryOther = true;

    for (int i = 0; i < checkedListBox1.Items.Count; i++) {
        // For every other item in the list, set as checked.
        if ((i % 2) == 0) {
            // But for each other item that is to be checked, set as being in an
            // indeterminate checked state.
            if ((i % 4) == 0)
                checkedListBox1.SetItemCheckState(i, CheckState.Indeterminate);
            else
                checkedListBox1.SetItemChecked(i, true);
        }
    }

    insideCheckEveryOther = false;
}
Private Sub CheckEveryOther_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles CheckEveryOther.Click
    ' Cycle through every item and check every other.
    Dim i As Integer

    ' Set flag to true to know when this code is being executed. Used in the ItemCheck
    ' event handler.
    insideCheckEveryOther = True

    For i = 0 To CheckedListBox1.Items.Count - 1
        ' For every other item in the list, set as checked.

        If ((i Mod 2) = 0) Then
            ' But for each other item that is to be checked, set as being in an
            ' indeterminate checked state.

            If ((i Mod 4) = 0) Then
                CheckedListBox1.SetItemCheckState(i, CheckState.Indeterminate)
            Else
                CheckedListBox1.SetItemChecked(i, True)
            End If
        End If
    Next

    insideCheckEveryOther = False

End Sub

Remarks

When a value of true is passed, this method sets the CheckState value to Checked. A value of false sets CheckState to Unchecked.

Applies to