PinchManipulation Class
[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
Contains information about a pinch-stretch gesture.
Inheritance Hierarchy
System..::.Object
System.Windows.Input..::.PinchManipulation
Namespace: System.Windows.Input
Assembly: System.Windows (in System.Windows.dll)
Syntax
Public NotInheritable Class PinchManipulation
public sealed class PinchManipulation
The PinchManipulation type exposes the following members.
Properties
Name | Description | |
---|---|---|
CumulativeScale | Gets the ratio of the current distance between the contact points and the distance between the original contact points. | |
Current | Gets the current pinch contact points. | |
DeltaScale | Gets the ratio of the current distance between the contact points and the distance between the previous contact points. | |
Original | Gets the original pinch contact points. |
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Methods
Name | Description | |
---|---|---|
Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
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Remarks
Every time there are two or more fingers touching the screen, it is considered a pinch gesture. The platform will return the best two contact points that represent the pinch gesture and return them as primary and secondary contact points. The very first set of primary/secondary contact points of a pinch gesture is considered the original set. While the pinch gesture is occurring, if all other fingers are raised and only one finger is still touching the screen, it is no longer considered a pinch gesture, but it now transforms to become a drag (or a flick). If any other finger touches the screen again, it triggers a new pinch gesture with a new set of original contact points. All of this can be considered part of one single manipulation (between one ManipulationStarted and ManipulationCompleted event) until all the fingers are raised.
Version Information
Windows Phone OS
Supported in: 8.1, 8.0
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.