RenderStateManager.StencilWriteMask Property

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Retrieves or sets the write mask applied to values written into the stencil buffer.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Property StencilWriteMask As Integer
    Get
    Set
'Usage
Dim instance As RenderStateManager
Dim value As Integer

value = instance.StencilWriteMask

instance.StencilWriteMask = value
public int StencilWriteMask { get; set; }
public:
property int StencilWriteMask {
    int get ();
    void set (int value);
}
member StencilWriteMask : int with get, set

Property Value

Type: System.Int32
Value that represents the write mask to set or get. The default mask is 0xFFFFFFFF.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

RenderStateManager Class

RenderStateManager Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace