SpriteEntity Members
Microsoft Robotics Class Reference
The SpriteEntity type exposes the following members.
Constructors
Name | Description | |
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SpriteEntity |
Initializes a new instance of the SpriteEntity class
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Methods
Name | Description | |
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Clone |
Clones SpriteEntity
(Overrides VisualEntity. . :: . .Clone() () () ().) |
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CopyTo |
Copies the data member values of the current SpriteEntity to the specified target object
(Overrides VisualEntity. . :: . .CopyTo(IDssSerializable).) |
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Deserialize |
Deserializes SpriteEntity
(Overrides VisualEntity. . :: . .Deserialize(BinaryReader).) |
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Equals | (Inherited from Object.) | |
Finalize |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) |
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GetHashCode |
Serves as a hash function for a particular type.
(Inherited from Object.) |
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GetType |
Gets the Type of the current instance.
(Inherited from Object.) |
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MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
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Serialize |
Serializes the data member values of the current SpriteEntity to the specified writer
(Overrides VisualEntity. . :: . .Serialize(BinaryWriter).) |
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ToString | (Inherited from Object.) |
Properties
Name | Description | |
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ChildCount |
Number of children, used in serialization and deserialization of VisualEntities
(Inherited from VisualEntity.) |
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EmbeddedResourceAssemblies |
List of assemblies contain embedded resources this entity needs to be properly loaded
(Inherited from VisualEntity.) |
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Flags |
Flags which define the rendering and behavior of this entity.
(Inherited from VisualEntity.) |
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Height |
Height of the sprite in meters
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MeshRotation |
Gets or sets the rotation of the entity meshes
(Inherited from VisualEntity.) |
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MeshScale |
Gets or sets the scale of the entity meshes
(Inherited from VisualEntity.) |
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MeshTranslation |
Gets or sets the translation of the entity meshes
(Inherited from VisualEntity.) |
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ParentJoint |
Gets the joint that connects this entity to its parent. Null if either this or parent do not have physics entity.
(Inherited from VisualEntity.) |
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PivotType |
The sprite pivot behavior
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PositioningType |
The sprite positioning behavior
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ReferenceFrame |
Specifies the meaning of the entity's position This is used for serialization and to help with joining child entities. It is not meant to be changed outside of the simulation engine.
(Inherited from VisualEntity.) |
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ServiceContract |
The contract for a service associated with this entity.
(Inherited from VisualEntity.) |
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State |
State
(Inherited from Entity.) |
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TextureHeight |
Height of the texture in texels
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TextureWidth |
Width of the texture in texels
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Width |
Width of the sprite in meters
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