4.480 KeyTime

x:Object > KeyTime
KeyTime
(usage)
<KeyTime> string </KeyTime>
(description)
During the relative course of an animation, a KeyTime instance specifies the precise timing when a particular key frame should take place.
(used by)
BooleanKeyFrame ByteKeyFrame CharKeyFrame ColorKeyFrame DecimalKeyFrame DoubleKeyFrame IKeyFrame Int16KeyFrame Int32KeyFrame Int64KeyFrame MatrixKeyFrame ObjectKeyFrame Point3DKeyFrame PointKeyFrame QuaternionKeyFrame RectKeyFrame Rotation3DKeyFrame SingleKeyFrame SizeKeyFrame StringKeyFrame ThicknessKeyFrame Vector3DKeyFrame VectorKeyFrame
[is nullable]
false
[text syntax]
KeyTimeSyntax
(static properties)
Paced
KeyTime
(description)
The Paced value which creates timing behavior resulting in an animation that interpolates at a constant rate.
Uniform
KeyTime
(description)
The Uniform value which divides the allotted time of the animation evenly between key frames.