getprotobynumber Function
The getprotobynumber function retrieves protocol information corresponding to a protocol number.
Syntax
struct PROTOENT* FAR getprotobynumber(
__in int number
);
Parameter
- number [in]
Protocol number, in host byte order.
Rückgabewert
If no error occurs, getprotobynumber returns a pointer to the protoent structure. Otherwise, it returns a null pointer and a specific error number can be retrieved by calling WSAGetLastError.
Error code | Meaning |
---|---|
WSANOTINITIALISED | A successful WSAStartup call must occur before using this function. |
WSAENETDOWN | The network subsystem has failed. |
WSAHOST_NOT_FOUND | Authoritative answer protocol not found. |
WSATRY_AGAIN | A nonauthoritative Protocol not found, or server failure. |
WSANO_RECOVERY | Nonrecoverable errors, the protocols database is not accessible. |
WSANO_DATA | Valid name, no data record of requested type. |
WSAEINPROGRESS | A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function. |
WSAEINTR | A blocking Windows Socket 1.1 call was canceled through WSACancelBlockingCall. |
Hinweise
This getprotobynumber function returns a pointer to the protoent structure as previously described in getprotobyname. The contents of the structure correspond to the given protocol number.
The pointer that is returned points to the structure allocated by Windows Sockets. The application must never attempt to modify this structure or to free any of its components. Furthermore, only one copy of this structure is allocated per thread, so the application should copy any information that it needs before issuing any other Windows Sockets function calls.
Anforderungen
Mindestens unterstützter Client |
Windows 2000 Professional |
Mindestens unterstützter Server |
Windows 2000 Server |
Header |
Winsock2.h |
Bibliothek |
Ws2_32.lib |
DLL |
Ws2_32.dll |