getprotobyname Function

The getprotobyname function retrieves the protocol information corresponding to a protocol name.

Syntax

struct PROTOENT* FAR getprotobyname(
  __in  const char *name
);

Parameter

  • name [in]
    Pointer to a null-terminated protocol name.

Rückgabewert

If no error occurs, getprotobyname returns a pointer to the protoent. Otherwise, it returns a null pointer and a specific error number can be retrieved by calling WSAGetLastError.

Error code Meaning
WSANOTINITIALISED

A successful WSAStartup call must occur before using this function.

WSAENETDOWN

The network subsystem has failed.

WSAHOST_NOT_FOUND

Authoritative answer protocol not found.

WSATRY_AGAIN

A nonauthoritative protocol not found, or server failure.

WSANO_RECOVERY

Nonrecoverable errors, the protocols database is not accessible.

WSANO_DATA

Valid name, no data record of requested type.

WSAEINPROGRESS

A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function.

WSAEFAULT

The name parameter is not a valid part of the user address space.

WSAEINTR

A blocking Windows Socket 1.1 call was canceled through WSACancelBlockingCall.

 

Hinweise

The getprotobyname function returns a pointer to the protoent structure containing the name(s) and protocol number that correspond to the protocol specified in the name parameter. All strings are null-terminated. The protoent structure is allocated by the Windows Sockets library. An application must never attempt to modify this structure or to free any of its components. Furthermore, like hostent, only one copy of this structure is allocated per thread, so the application should copy any information that it needs before issuing any other Windows Sockets function calls.

Anforderungen

Mindestens unterstützter Client

Windows 2000 Professional

Mindestens unterstützter Server

Windows 2000 Server

Header

Winsock2.h

Bibliothek

Ws2_32.lib

DLL

Ws2_32.dll

Siehe auch

Winsock Reference

Winsock Functions

getprotobynumber

WSAAsyncGetProtoByName