ConstructionEnabledAttribute 类

定义

启用 COM+ 对象结构支持。 此类不能被继承。

public ref class ConstructionEnabledAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Class, Inherited=true)]
[System.Runtime.InteropServices.ComVisible(false)]
public sealed class ConstructionEnabledAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Class, Inherited=true)>]
[<System.Runtime.InteropServices.ComVisible(false)>]
type ConstructionEnabledAttribute = class
    inherit Attribute
Public NotInheritable Class ConstructionEnabledAttribute
Inherits Attribute
继承
ConstructionEnabledAttribute
属性

示例

下面的代码示例演示如何使用此属性将对象构造函数字符串与 ServicedComponent 类相关联。

// Accept a constructor string.

[ConstructionEnabled]
public ref class EmployeeInformation: public ServicedComponent
{
private:

   // The employee's user name and salary.
   String^ accountName;
   double salary;

public:

   // Get the employee's name. All users can call this method.
   String^ GetName()
   {
      return (accountName);
   }

   // Set the employee's salary. Only managers can do this.
   void SetSalary( double ammount )
   {
      if ( SecurityCallContext::CurrentCall->IsCallerInRole( "Manager" ) )
      {
         salary = ammount;
      }
      else
      {
         throw gcnew UnauthorizedAccessException;
      }
   }

   // Get the employee's salary. Only the employee and managers can do this.
   double GetSalary()
   {
      if ( SecurityCallContext::CurrentCall->DirectCaller->AccountName == accountName || SecurityCallContext::CurrentCall->IsCallerInRole( "Manager" ) )
      {
         return (salary);
      }
      else
      {
         throw gcnew UnauthorizedAccessException;
      }
   }

protected:
   // Use the constructor string.
   // This method is called when the object is instantiated.
   virtual void Construct( String^ constructorString ) override
   {
      accountName = constructorString;
   }
};
// Accept a constructor string.
[ConstructionEnabled]

public class EmployeeInformation : ServicedComponent
{

    // The employee's user name and salary.
    private string accountName;
    private double salary = 0;

    // Get the employee's name. All users can call this method.
    public string GetName ()
    {
      return(accountName);
    }

    // Set the employee's salary. Only managers can do this.
    public void SetSalary (double ammount)
    {
        if (SecurityCallContext.CurrentCall.IsCallerInRole("Manager"))
        {
            salary = ammount;
        }
        else
        {
            throw new UnauthorizedAccessException();
        }
    }

    // Get the employee's salary. Only the employee and managers can do this.
    public double GetSalary ()
    {
        if ( SecurityCallContext.CurrentCall.DirectCaller.AccountName == accountName ||
             SecurityCallContext.CurrentCall.IsCallerInRole("Manager") )
        {
            return(salary);
        }
        else
        {
          throw new UnauthorizedAccessException();
        }
    }

    // Use the constructor string.
    // This method is called when the object is instantiated.
    protected override void Construct (string constructorString)
    {
        accountName = constructorString;
    }
}
' Accept a constructor string.
<ConstructionEnabled()>  _
Public Class EmployeeInformation
    
    Inherits ServicedComponent
    
    ' The employee's user name and salary.
    Private accountName As String
    Private salary As Double = 0
    
    ' Get the employee's name. All users can call this method.
    Public Function GetName() As String 
        Return accountName
    
    End Function 'GetName
    
    ' Set the employee's salary. Only managers can do this.
    Public Sub SetSalary(ByVal ammount As Double) 
        If SecurityCallContext.CurrentCall.IsCallerInRole("Manager") Then
            salary = ammount
        Else
            Throw New UnauthorizedAccessException()
        End If
    
    End Sub
    
    ' Get the employee's salary. Only the employee and managers can do this.
    Public Function GetSalary() As Double 
        If SecurityCallContext.CurrentCall.DirectCaller.AccountName = accountName OrElse SecurityCallContext.CurrentCall.IsCallerInRole("Manager") Then
            Return salary
        Else
            Throw New UnauthorizedAccessException()
        End If
    
    End Function 'GetSalary
    
    ' Use the constructor string.
    ' This method is called when the object is instantiated.
    Protected Overrides Sub Construct(ByVal constructorString As String) 
        accountName = constructorString
    
    End Sub

End Class

注解

有关 实例 ConstructionEnabledAttribute的初始属性值列表, ConstructionEnabledAttribute 请参阅 构造函数。

有关使用特性的详细信息,请参阅 特性

构造函数

ConstructionEnabledAttribute()

初始化 ConstructionEnabledAttribute 类的新实例并初始化 EnabledDefault 的默认设置。

ConstructionEnabledAttribute(Boolean)

初始化 ConstructionEnabledAttribute 类的新实例,并将 Enabled 设置为指定值。

属性

Default

获取或设置构造函数字符串的默认值。

Enabled

获取或设置一个值,该值指示是否启用 COM+ 对象结构支持。

TypeId

在派生类中实现时,获取此 Attribute 的唯一标识符。

(继承自 Attribute)

方法

Equals(Object)

返回一个值,该值指示此实例是否与指定的对象相等。

(继承自 Attribute)
GetHashCode()

返回此实例的哈希代码。

(继承自 Attribute)
GetType()

获取当前实例的 Type

(继承自 Object)
IsDefaultAttribute()

在派生类中重写时,指示此实例的值是否是派生类的默认值。

(继承自 Attribute)
Match(Object)

当在派生类中重写时,返回一个指示此实例是否等于指定对象的值。

(继承自 Attribute)
MemberwiseClone()

创建当前 Object 的浅表副本。

(继承自 Object)
ToString()

返回表示当前对象的字符串。

(继承自 Object)

显式接口实现

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

将一组名称映射为对应的一组调度标识符。

(继承自 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

检索对象的类型信息,然后可以使用该信息获取接口的类型信息。

(继承自 Attribute)
_Attribute.GetTypeInfoCount(UInt32)

检索对象提供的类型信息接口的数量(0 或 1)。

(继承自 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供对某一对象公开的属性和方法的访问。

(继承自 Attribute)

适用于