CodeIdentifiers.AddUnique(String, Object) Method

Definition

Adds a named code entity or type mapping to the CodeIdentifiers instance's scope, ensuring that the name is unique within the scope.

This API supports the product infrastructure and is not intended to be used directly from your code.

public:
 System::String ^ AddUnique(System::String ^ identifier, System::Object ^ value);
public string AddUnique (string identifier, object? value);
public string AddUnique (string identifier, object value);
member this.AddUnique : string * obj -> string
Public Function AddUnique (identifier As String, value As Object) As String

Parameters

identifier
String

A candidate name that is used to index the code entity.

value
Object

The code entity or type mapping information.

Returns

The identifier parameter value or a modified string if there is a name collision.

Remarks

If the identifier parameter value is not unique within the CodeIdentifiers instance's scope, a new, unique string is generated and used in its place. The new string is generated by appending to the input name. The original name is not unique if it was passed previously to the Add, AddUnique, or AddReserved method, or if it was generated by a previous call to the AddUnique method. In each case, if the new identifier is not unique, it is first passed to the MakeUnique method to create a new unique identifier.

If you want to control the names of code entities that are bound to XML Schema or Web service definitions, use the associated attributes rather than creating an instance of the CodeIdentifiers class. For a complete list, see Attributes That Control XML Serialization.

Applies to