RenderCapability.MaxHardwareTextureSize Property

Definition

Gets the maximum width and height for bitmap creation of the underlying hardware device.

public:
 static property System::Windows::Size MaxHardwareTextureSize { System::Windows::Size get(); };
public static System.Windows.Size MaxHardwareTextureSize { get; }
static member MaxHardwareTextureSize : System.Windows.Size
Public Shared ReadOnly Property MaxHardwareTextureSize As Size

Property Value

A Size that represents the maximum width and height for hardware bitmap creation.

Remarks

If there are multiple devices, MaxHardwareTextureSize returns the minimum size among them.

Applies to

See also