VEMap.AddShape Method
Bing Services
Adds a VEShape Class object or array of VEShape pushpin objects to the base layer.
VEMap.AddShape(shape);
Parameters
| Parameter | Description |
|---|---|
Shape | The VEShape object or array of VEShape pushpin objects to be added. Required. |
The shape parameter can be a single pushpin, polyline, or polygon, or an array of pushpins. If the map is in 3D mode, the shapes are added one-by-one. If the map has been redrawn, shapes are added one-by-one. If a shape with the same internal identifier already exists in the base layer, this method throws an exception.
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html> <head> <title>VEMap.AddShape, VEMap.DeleteShape, VEMap.Clear, VEShape.Hide, VEShape.Show</title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <script type="text/javascript" src="http://ecn.dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=6.3"></script> <script type="text/javascript"> var map = null; var shape = null; var c1Shape = null; var c2Shape = null; var c3Shape = null; var c4Shape = null; var cornerOne = new VELatLong(45.01188,-111.06687); var cornerTwo = new VELatLong(45.01534,-104.06324); var cornerThree = new VELatLong(41.01929,-104.06); var cornerFour = new VELatLong(41.003,-111.05878); function GetMap() { map = new VEMap('myMap'); map.LoadMap(); // Set initial button states. btnDeleteShape.disabled = "disabled"; btnAddShape.disabled = 0; btnHideShape.disabled = "disabled"; btnShowShape.disabled = "disabled"; } function AddShape() { // Create pushpins at each corner c1Shape = new VEShape(VEShapeType.Pushpin, cornerOne); c2Shape = new VEShape(VEShapeType.Pushpin, cornerTwo); c3Shape = new VEShape(VEShapeType.Pushpin, cornerThree); c4Shape = new VEShape(VEShapeType.Pushpin, cornerFour); // Create the VEShape object and assign parameters. var points = new Array(cornerOne, cornerTwo, cornerThree, cornerFour); shape = new VEShape(VEShapeType.Polygon, points); shape.SetLineWidth(3); shape.SetLineColor(new VEColor(0,150,100,1.0)); shape.SetFillColor(new VEColor(0,150,100,0.5)); // Add the shapes to the map map.AddShape(shape); map.AddShape(c1Shape); map.AddShape(c2Shape); map.AddShape(c3Shape); map.AddShape(c4Shape); // Set the map view to the same points used by the shape. map.SetMapView(points); // Toggle button states. btnDeleteShape.disabled = 0; btnAddShape.disabled = "disabled"; btnHideShape.disabled = 0; btnShowShape.disabled = "disabled"; } function DeleteShape() { // Delete the shape. map.DeleteShape(shape); // Toggle button states. btnDeleteShape.disabled = "disabled"; btnAddShape.disabled = 0; btnHideShape.disabled = "disabled"; btnShowShape.disabled = "disabled"; } function HideShape() { // Hide the shape from view. shape.Hide(); // Toggle button states. btnDeleteShape.disabled = 0; btnAddShape.disabled = "disabled"; btnHideShape.disabled = "disabled"; btnShowShape.disabled = 0; } function ShowShape() { // Make the shape visible again. shape.Show(); // Toggle button states. btnDeleteShape.disabled = 0; btnAddShape.disabled = "disabled"; btnHideShape.disabled = 0; btnShowShape.disabled = "disabled"; } function ClearMap() { map.Clear(); } </script> </head> <body onload="GetMap();"> <div id='myMap' style="position:relative; width:400px; height:400px;"></div> <input id="btnAddShape" type="button" value="Click to Add a Shape" name="addshape" onclick="AddShape()"><br /> <input id="btnDeleteShape" type="button" value="Click to Delete the Shape" name="deleteshape" onclick="DeleteShape()"><br /> <input id="btnHideShape" type="button" value="Click to Hide the Shape" name="hideshape" onclick="HideShape()"><br /> <input id="btnShowShape" type="button" value="Click to Show the Shape" name="showshape" onclick="ShowShape()"><br /> <input id=btnClear" type="button" value="Click to clear the map" name="clearmap" onclick="ClearMap()"> </body> </html>