D3DKMT_DESTROYDEVICE structure (d3dkmthk.h)
The D3DKMT_DESTROYDEVICE structure contains a handle to the kernel-mode device context to release.
Syntax
typedef struct _D3DKMT_DESTROYDEVICE {
[in] D3DKMT_HANDLE hDevice;
} D3DKMT_DESTROYDEVICE;
Members
[in] hDevice
A handle to the device context that the Microsoft DirectX graphics kernel subsystem (Dxgkrnl.sys) supplied and that is returned from the call to the D3DKMTCreateDevice function.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Header | d3dkmthk.h (include D3dkmthk.h) |
See also
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