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Object 類別

定義

支援 .NET 類別階層架構中的所有類別,提供衍生類別的低階服務。 這是所有 .NET 類別的超基底類別,是類別階層架構的根。

public ref class System::Object
public class Object
[System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.AutoDual)]
[System.Serializable]
public class Object
[System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.AutoDual)]
[System.Serializable]
[System.Runtime.InteropServices.ComVisible(true)]
public class Object
type obj = class
[<System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.AutoDual)>]
[<System.Serializable>]
type obj = class
[<System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.AutoDual)>]
[<System.Serializable>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type obj = class
Public Class Object
屬性

範例

下列範例會定義衍生自 Object 類別的 Object Point類型,並覆寫 類別的許多虛擬方法。 此外,此範例示範如何呼叫 類別的許多靜態和實例方法 Object

using System;

// The Point class is derived from System.Object.
class Point
{
    public int x, y;

    public Point(int x, int y)
    {
        this.x = x;
        this.y = y;
    }

    public override bool Equals(object obj)
    {
        // If this and obj do not refer to the same type, then they are not equal.
        if (obj.GetType() != this.GetType()) return false;

        // Return true if  x and y fields match.
        var other = (Point) obj;
        return (this.x == other.x) && (this.y == other.y);
    }

    // Return the XOR of the x and y fields.
    public override int GetHashCode()
    {
        return x ^ y;
    }

    // Return the point's value as a string.
    public override String ToString()
    {
        return $"({x}, {y})";
    }

    // Return a copy of this point object by making a simple field copy.
    public Point Copy()
    {
        return (Point) this.MemberwiseClone();
    }
}

public sealed class App
{
    static void Main()
    {
        // Construct a Point object.
        var p1 = new Point(1,2);

        // Make another Point object that is a copy of the first.
        var p2 = p1.Copy();

        // Make another variable that references the first Point object.
        var p3 = p1;

        // The line below displays false because p1 and p2 refer to two different objects.
        Console.WriteLine(Object.ReferenceEquals(p1, p2));

        // The line below displays true because p1 and p2 refer to two different objects that have the same value.
        Console.WriteLine(Object.Equals(p1, p2));

        // The line below displays true because p1 and p3 refer to one object.
        Console.WriteLine(Object.ReferenceEquals(p1, p3));

        // The line below displays: p1's value is: (1, 2)
        Console.WriteLine($"p1's value is: {p1.ToString()}");
    }
}

// This code example produces the following output:
//
// False
// True
// True
// p1's value is: (1, 2)
//
open System

// The Point class is derived from System.Object.
type Point(x, y) =
    member _.X = x
    member _.Y = y
    override _.Equals obj =
        // If this and obj do not refer to the same type, then they are not equal.
        match obj with
        | :? Point as other ->
            // Return true if  x and y fields match.
            x = other.X &&  y = other.Y
        | _ -> 
            false

    // Return the XOR of the x and y fields.
    override _.GetHashCode() =
        x ^^^ y

    // Return the point's value as a string.
    override _.ToString() =
        $"({x}, {y})"

    // Return a copy of this point object by making a simple field copy.
    member this.Copy() =
        this.MemberwiseClone() :?> Point

// Construct a Point object.
let p1 = Point(1,2)

// Make another Point object that is a copy of the first.
let p2 = p1.Copy()

// Make another variable that references the first Point object.
let p3 = p1

// The line below displays false because p1 and p2 refer to two different objects.
printfn $"{Object.ReferenceEquals(p1, p2)}"

// The line below displays true because p1 and p2 refer to two different objects that have the same value.
printfn $"{Object.Equals(p1, p2)}"

// The line below displays true because p1 and p3 refer to one object.
printfn $"{Object.ReferenceEquals(p1, p3)}"

// The line below displays: p1's value is: (1, 2)
printfn $"p1's value is: {p1.ToString()}"
// This code example produces the following output:
//
// False
// True
// True
// p1's value is: (1, 2)
//
using namespace System;

// The Point class is derived from System.Object.
ref class Point
{
public:
    int x;
public:
    int y;

public:
    Point(int x, int y)
    {
        this->x = x;
        this->y = y;
    }

public:
    virtual bool Equals(Object^ obj) override
    {
        // If this and obj do not refer to the same type,
        // then they are not equal.
        if (obj->GetType() != this->GetType())
        {
            return false;
        }

        // Return true if  x and y fields match.
        Point^ other = (Point^) obj;
        return (this->x == other->x) && (this->y == other->y);
    }

    // Return the XOR of the x and y fields.
public:
    virtual int GetHashCode() override 
    {
        return x ^ y;
    }

    // Return the point's value as a string.
public:
    virtual String^ ToString() override 
    {
        return String::Format("({0}, {1})", x, y);
    }

    // Return a copy of this point object by making a simple
    // field copy.
public:
    Point^ Copy()
    {
        return (Point^) this->MemberwiseClone();
    }
};

int main()
{
    // Construct a Point object.
    Point^ p1 = gcnew Point(1, 2);

    // Make another Point object that is a copy of the first.
    Point^ p2 = p1->Copy();

    // Make another variable that references the first
    // Point object.
    Point^ p3 = p1;

    // The line below displays false because p1 and 
    // p2 refer to two different objects.
    Console::WriteLine(
        Object::ReferenceEquals(p1, p2));

    // The line below displays true because p1 and p2 refer
    // to two different objects that have the same value.
    Console::WriteLine(Object::Equals(p1, p2));

    // The line below displays true because p1 and 
    // p3 refer to one object.
    Console::WriteLine(Object::ReferenceEquals(p1, p3));

    // The line below displays: p1's value is: (1, 2)
    Console::WriteLine("p1's value is: {0}", p1->ToString());
}

// This code produces the following output.
//
// False
// True
// True
// p1's value is: (1, 2)
' The Point class is derived from System.Object.
Class Point
    Public x, y As Integer
    
    Public Sub New(ByVal x As Integer, ByVal y As Integer) 
        Me.x = x
        Me.y = y
    End Sub
    
    Public Overrides Function Equals(ByVal obj As Object) As Boolean 
        ' If Me and obj do not refer to the same type, then they are not equal.
        Dim objType As Type = obj.GetType()
        Dim meType  As Type = Me.GetType()
        If Not objType.Equals(meType) Then
            Return False
        End If 
        ' Return true if  x and y fields match.
        Dim other As Point = CType(obj, Point)
        Return Me.x = other.x AndAlso Me.y = other.y
    End Function 

    ' Return the XOR of the x and y fields.
    Public Overrides Function GetHashCode() As Integer 
        Return (x << 1) XOR y
    End Function 

    ' Return the point's value as a string.
    Public Overrides Function ToString() As String 
        Return $"({x}, {y})"
    End Function

    ' Return a copy of this point object by making a simple field copy.
    Public Function Copy() As Point 
        Return CType(Me.MemberwiseClone(), Point)
    End Function
End Class  

NotInheritable Public Class App
    Shared Sub Main() 
        ' Construct a Point object.
        Dim p1 As New Point(1, 2)
        
        ' Make another Point object that is a copy of the first.
        Dim p2 As Point = p1.Copy()
        
        ' Make another variable that references the first Point object.
        Dim p3 As Point = p1
        
        ' The line below displays false because p1 and p2 refer to two different objects.
        Console.WriteLine([Object].ReferenceEquals(p1, p2))

        ' The line below displays true because p1 and p2 refer to two different objects 
        ' that have the same value.
        Console.WriteLine([Object].Equals(p1, p2))

        ' The line below displays true because p1 and p3 refer to one object.
        Console.WriteLine([Object].ReferenceEquals(p1, p3))
        
        ' The line below displays: p1's value is: (1, 2)
        Console.WriteLine($"p1's value is: {p1.ToString()}")
    
    End Sub
End Class
' This example produces the following output:
'
' False
' True
' True
' p1's value is: (1, 2)
'

備註

如需此 API 的詳細資訊,請參閱 物件補充 API 備註

建構函式

Object()

初始化 Object 類別的新執行個體。

方法

Equals(Object)

判斷指定的物件是否等於目前的物件。

Equals(Object, Object)

判斷指定的物件執行個體是否視為相等。

Finalize()

允許物件在記憶體回收進行回收之前,嘗試釋放資源並執行其他清除作業。

GetHashCode()

做為預設雜湊函式。

GetType()

取得目前執行個體的 Type

MemberwiseClone()

建立目前 Object 的淺層複製。

ReferenceEquals(Object, Object)

判斷指定的 Object 執行個體是否為相同的執行個體。

ToString()

傳回代表目前物件的字串。

適用於

執行緒安全性

Visual Basic 中的公用靜態 (Shared) 此類型的成員是安全線程。 實例成員不保證是安全線程。