TransformGroup.Children Property
Definition
Important
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Gets or sets the TransformCollection that defines this TransformGroup.
public:
property System::Windows::Media::TransformCollection ^ Children { System::Windows::Media::TransformCollection ^ get(); void set(System::Windows::Media::TransformCollection ^ value); };
public System.Windows.Media.TransformCollection Children { get; set; }
member this.Children : System.Windows.Media.TransformCollection with get, set
Public Property Children As TransformCollection
Property Value
A collection of Transform objects that define this TransformGroup. The default is an empty collection.
Remarks
In a composite transformation, the order of individual transformations is important. For example, if you first rotate, then scale, then translate, you get a different result than if you first translate, then rotate, then scale. One reason order is significant is that transformations like rotation and scaling are done with respect to the origin of the coordinate system. Scaling an object that is centered at the origin produces a different result than scaling an object that has been moved away from the origin. Similarly, rotating an object that is centered at the origin produces a different result than rotating an object that has been moved away from the origin.
Dependency Property Information
Identifier field | ChildrenProperty |
Metadata properties set to true |
None |
Applies to
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