IpcChannel 類別

定義

提供使用 IPC 通訊協定傳輸訊息的通道實作。

public ref class IpcChannel : System::Runtime::Remoting::Channels::IChannelReceiver, System::Runtime::Remoting::Channels::IChannelSender, System::Runtime::Remoting::Channels::ISecurableChannel
public class IpcChannel : System.Runtime.Remoting.Channels.IChannelReceiver, System.Runtime.Remoting.Channels.IChannelSender, System.Runtime.Remoting.Channels.ISecurableChannel
type IpcChannel = class
    interface IChannelReceiver
    interface IChannelSender
    interface IChannel
    interface ISecurableChannel
type IpcChannel = class
    interface IChannelReceiver
    interface IChannel
    interface IChannelSender
    interface ISecurableChannel
Public Class IpcChannel
Implements IChannelReceiver, IChannelSender, ISecurableChannel
繼承
IpcChannel
實作

範例

下列程式代碼範例示範如何使用 IpcChannel 來設定遠端伺服器及其用戶端。 此範例包含三個部分:

  • 伺服器

  • 用戶端

  • 伺服器和用戶端所使用的遠端物件。

下列程式代碼範例顯示伺服器。

#using <System.dll>
#using <System.Runtime.Remoting.dll>
#using "common.dll"
using namespace System;
using namespace System::Runtime::Remoting::Channels::Ipc;

void main()
{
   // Create the server channel.
   IpcChannel^ serverChannel = gcnew IpcChannel( L"localhost:9090" );

   // Register the server channel.
   System::Runtime::Remoting::Channels::ChannelServices::RegisterChannel( serverChannel );

   // Show the name of the channel.
   Console::WriteLine( L"The name of the channel is {0}.", serverChannel->ChannelName );

   // Show the priority of the channel.
   Console::WriteLine( L"The priority of the channel is {0}.", serverChannel->ChannelPriority );

   // Show the URIs associated with the channel.
   System::Runtime::Remoting::Channels::ChannelDataStore^ channelData = (System::Runtime::Remoting::Channels::ChannelDataStore^)serverChannel->ChannelData;
   for each (String^ uri in channelData->ChannelUris)
   {
      Console::WriteLine("The channel URI is {0}.", uri);
   }
   
   // Expose an object for remote calls.
   System::Runtime::Remoting::RemotingConfiguration::RegisterWellKnownServiceType(
         RemoteObject::typeid,L"RemoteObject.rem",
         System::Runtime::Remoting::WellKnownObjectMode::Singleton);
   
   // Parse the channel's URI.
   array<String^>^ urls = serverChannel->GetUrlsForUri( L"RemoteObject.rem" );
   if ( urls->Length > 0 )
   {
      String^ objectUrl = urls[ 0 ];
      String^ objectUri;
      String^ channelUri = serverChannel->Parse( objectUrl,  objectUri );
      Console::WriteLine( L"The object URI is {0}.", objectUri );
      Console::WriteLine( L"The channel URI is {0}.", channelUri );
      Console::WriteLine( L"The object URL is {0}.", objectUrl );
   }

   // Wait for the user prompt.
   Console::WriteLine( L"Press ENTER to exit the server." );
   Console::ReadLine();
   Console::WriteLine( L"The server is exiting." );
}
using System;
using System.Runtime.Remoting.Channels.Ipc;

public class Server
{
    public static void Main(string[] args)
    {
        // Create the server channel.
        IpcChannel serverChannel =
            new IpcChannel("localhost:9090");

        // Register the server channel.
        System.Runtime.Remoting.Channels.ChannelServices.RegisterChannel(
            serverChannel);

        // Show the name of the channel.
        Console.WriteLine("The name of the channel is {0}.",
            serverChannel.ChannelName);

        // Show the priority of the channel.
        Console.WriteLine("The priority of the channel is {0}.",
            serverChannel.ChannelPriority);

        // Show the URIs associated with the channel.
        System.Runtime.Remoting.Channels.ChannelDataStore channelData =
            (System.Runtime.Remoting.Channels.ChannelDataStore)
            serverChannel.ChannelData;
        foreach (string uri in channelData.ChannelUris)
        {
            Console.WriteLine("The channel URI is {0}.", uri);
        }

        // Expose an object for remote calls.
        System.Runtime.Remoting.RemotingConfiguration.
            RegisterWellKnownServiceType(
                typeof(RemoteObject), "RemoteObject.rem",
                System.Runtime.Remoting.WellKnownObjectMode.Singleton);

        // Parse the channel's URI.
        string[] urls = serverChannel.GetUrlsForUri("RemoteObject.rem");
        if (urls.Length > 0)
        {
            string objectUrl = urls[0];
            string objectUri;
            string channelUri = serverChannel.Parse(objectUrl, out objectUri);
            Console.WriteLine("The object URI is {0}.", objectUri);
            Console.WriteLine("The channel URI is {0}.", channelUri);
            Console.WriteLine("The object URL is {0}.", objectUrl);
        }

        // Wait for the user prompt.
        Console.WriteLine("Press ENTER to exit the server.");
        Console.ReadLine();
        Console.WriteLine("The server is exiting.");
    }
}

下列程式代碼範例顯示此伺服器的用戶端。

#using <System.dll>
#using <System.Runtime.Remoting.dll>
#using "common.dll"
using namespace System;
using namespace System::Runtime::Remoting::Channels::Ipc;

void main()
{
   
   // Create the channel.
   IpcChannel^ channel = gcnew IpcChannel;
   
   // Register the channel.
   System::Runtime::Remoting::Channels::ChannelServices::RegisterChannel(channel);
   
   // Register as client for remote object.
   System::Runtime::Remoting::WellKnownClientTypeEntry^ remoteType = gcnew
       System::Runtime::Remoting::WellKnownClientTypeEntry( 
         RemoteObject::typeid,L"ipc://localhost:9090/RemoteObject.rem" );
   System::Runtime::Remoting::RemotingConfiguration::RegisterWellKnownClientType(remoteType);
   
   // Create a message sink.
   String^ objectUri;
   System::Runtime::Remoting::Messaging::IMessageSink^ messageSink = channel->CreateMessageSink(
      L"ipc://localhost:9090/RemoteObject.rem", nullptr, objectUri );
   Console::WriteLine( L"The URI of the message sink is {0}.", objectUri );
   if ( messageSink != nullptr )
   {
      Console::WriteLine( L"The type of the message sink is {0}.", messageSink->GetType() );
   }

   
   // Create an instance of the remote object.
   RemoteObject^ service = gcnew RemoteObject;
   
   // Invoke a method on the remote object.
   Console::WriteLine( L"The client is invoking the remote object." );
   Console::WriteLine( L"The remote object has been called {0} times.", service->GetCount() );
}
using System;
using System.Runtime.Remoting.Channels.Ipc;

public class Client
{
    public static void Main(string[] args)
    {
        // Create the channel.
        IpcChannel channel = new IpcChannel();

        // Register the channel.
        System.Runtime.Remoting.Channels.ChannelServices.
            RegisterChannel(channel);

        // Register as client for remote object.
        System.Runtime.Remoting.WellKnownClientTypeEntry remoteType =
            new System.Runtime.Remoting.WellKnownClientTypeEntry(
                typeof(RemoteObject),
                "ipc://localhost:9090/RemoteObject.rem");
        System.Runtime.Remoting.RemotingConfiguration.
            RegisterWellKnownClientType(remoteType);

        // Create a message sink.
        string objectUri;
        System.Runtime.Remoting.Messaging.IMessageSink messageSink =
            channel.CreateMessageSink(
                "ipc://localhost:9090/RemoteObject.rem", null,
                out objectUri);
        Console.WriteLine("The URI of the message sink is {0}.",
            objectUri);
        if (messageSink != null)
        {
            Console.WriteLine("The type of the message sink is {0}.",
                messageSink.GetType().ToString());
        }

        // Create an instance of the remote object.
        RemoteObject service = new RemoteObject();

        // Invoke a method on the remote object.
        Console.WriteLine("The client is invoking the remote object.");
        Console.WriteLine("The remote object has been called {0} times.",
            service.GetCount());
    }
}

下列程式代碼範例顯示伺服器和用戶端所使用的遠端物件。

using namespace System;

// Remote object.
public ref class RemoteObject: public MarshalByRefObject
{
private:
   static int callCount = 0;

public:
   int GetCount()
   {
      Console::WriteLine( L"GetCount has been called." );
      callCount++;
      return (callCount);
   }

};
using System;

// Remote object.
public class RemoteObject : MarshalByRefObject
{
    private int callCount = 0;

    public int GetCount()
    {
        Console.WriteLine("GetCount has been called.");
        callCount++;
        return(callCount);
    }
}

備註

重要

使用不信任的資料呼叫此類別的方法,會造成安全性上的風險。 呼叫此類別的方法時,請一律使用信任的資料。 如需詳細資訊,請參閱 驗證所有輸入

the.NET Framework 遠端基礎結構用來傳輸遠端呼叫的通道。 當用戶端呼叫遠端物件時,呼叫會串行化為用戶端通道所傳送並由伺服器通道接收的訊息。 收到訊息之後,就會還原串行化和處理訊息。 任何傳回的值會由伺服器通道傳輸,並由用戶端通道接收。

類別IpcChannel是結合 類別和 IpcServerChannel 類別功能的IpcClientChannel便利類別。

警告

在 自變數中將 exclusiveAddressUse 屬性設定為 false 時,可以針對相同的命名管道註冊數IpcServerChannelproperties物件。 在這種情況下,要求可以移至任何已註冊的通道。 只有在也使用 ALC 時,才會將此設定視為安全。

建構函式

IpcChannel()

初始化 IpcChannel 類別的新執行個體,只啟動用戶端通道,不啟動伺服器通道。

IpcChannel(IDictionary, IClientChannelSinkProvider, IServerChannelSinkProvider)

使用指定的組態屬性和接收,初始化 IpcChannel 類別的新執行個體。

IpcChannel(IDictionary, IClientChannelSinkProvider, IServerChannelSinkProvider, CommonSecurityDescriptor)

使用指定的組態屬性和接收,初始化 IpcChannel 類別的新執行個體。

IpcChannel(String)

使用接聽指定 IPC 連接埠的伺服器通道,初始化 IpcChannel 類別的新執行個體。

屬性

ChannelData

取得通道特定資料。

ChannelName

取得目前通道的名稱。

ChannelPriority

取得目前通道的優先權。

IsSecured

取得或設定指出目前通道是否安全的布林值。

方法

CreateMessageSink(String, Object, String)

傳回通道訊息接收,其傳遞訊息給指定 URL 或通道資料物件。

Equals(Object)

判斷指定的物件是否等於目前的物件。

(繼承來源 Object)
GetHashCode()

做為預設雜湊函式。

(繼承來源 Object)
GetType()

取得目前執行個體的 Type

(繼承來源 Object)
GetUrlsForUri(String)

傳回具有指定 URI 之物件的所有 URL 的陣列,這 URI 裝載 (Host) 於目前 IpcChannel 上。

MemberwiseClone()

建立目前 Object 的淺層複製。

(繼承來源 Object)
Parse(String, String)

從指定的 URL 擷取通道 URI 和遠端已知物件 URI。

StartListening(Object)

指示目前通道開始接聽要求。

StopListening(Object)

指示目前通道停止接聽要求。

ToString()

傳回代表目前物件的字串。

(繼承來源 Object)

適用於