BackgroundWorker 類別

定義

在不同執行緒上執行作業。

public ref class BackgroundWorker : IDisposable
public ref class BackgroundWorker : System::ComponentModel::Component
public class BackgroundWorker : IDisposable
public class BackgroundWorker : System.ComponentModel.Component
type BackgroundWorker = class
    interface IDisposable
type BackgroundWorker = class
    inherit Component
Public Class BackgroundWorker
Implements IDisposable
Public Class BackgroundWorker
Inherits Component
繼承
BackgroundWorker
繼承
實作

範例

下列程式碼範例示範非同步執行耗時作業之 BackgroundWorker 類別的基本概念。 下圖顯示輸出的範例。

BackgroundWorker 簡單範例 BackgroundWorker

若要嘗試此程式碼,請建立Windows Forms應用程式。 新增名為 的 resultLabel 控制項,並新增名為 startAsyncButtoncancelAsyncButton 的兩 ButtonLabel 控制項。 建立 Click 這兩個按鈕的事件處理常式。 從 [工具箱] 的 [ 元件 ] 索引標籤中,新增 BackgroundWorker 名為 的 backgroundWorker1 元件。 建立 DoWorkBackgroundWorkerProgressChangedRunWorkerCompleted 事件處理常式。 在表單的程式碼中,以下列程式碼取代現有的程式碼。

using System;
using System.ComponentModel;
using System.Windows.Forms;

namespace BackgroundWorkerSimple
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
            backgroundWorker1.WorkerReportsProgress = true;
            backgroundWorker1.WorkerSupportsCancellation = true;
        }

        private void startAsyncButton_Click(object sender, EventArgs e)
        {
            if (backgroundWorker1.IsBusy != true)
            {
                // Start the asynchronous operation.
                backgroundWorker1.RunWorkerAsync();
            }
        }

        private void cancelAsyncButton_Click(object sender, EventArgs e)
        {
            if (backgroundWorker1.WorkerSupportsCancellation == true)
            {
                // Cancel the asynchronous operation.
                backgroundWorker1.CancelAsync();
            }
        }

        // This event handler is where the time-consuming work is done.
        private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
        {
            BackgroundWorker worker = sender as BackgroundWorker;

            for (int i = 1; i <= 10; i++)
            {
                if (worker.CancellationPending == true)
                {
                    e.Cancel = true;
                    break;
                }
                else
                {
                    // Perform a time consuming operation and report progress.
                    System.Threading.Thread.Sleep(500);
                    worker.ReportProgress(i * 10);
                }
            }
        }

        // This event handler updates the progress.
        private void backgroundWorker1_ProgressChanged(object sender, ProgressChangedEventArgs e)
        {
            resultLabel.Text = (e.ProgressPercentage.ToString() + "%");
        }

        // This event handler deals with the results of the background operation.
        private void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
        {
            if (e.Cancelled == true)
            {
                resultLabel.Text = "Canceled!";
            }
            else if (e.Error != null)
            {
                resultLabel.Text = "Error: " + e.Error.Message;
            }
            else
            {
                resultLabel.Text = "Done!";
            }
        }
    }
}
Imports System.ComponentModel

Public Class Form1

    Public Sub New()
        InitializeComponent()
        backgroundWorker1.WorkerReportsProgress = True
        backgroundWorker1.WorkerSupportsCancellation = True
    End Sub

    Private Sub startAsyncButton_Click(ByVal sender As System.Object, _
    ByVal e As System.EventArgs) Handles startAsyncButton.Click
        If backgroundWorker1.IsBusy <> True Then
            ' Start the asynchronous operation.
            backgroundWorker1.RunWorkerAsync()
        End If
    End Sub

    Private Sub cancelAsyncButton_Click(ByVal sender As System.Object, _
    ByVal e As System.EventArgs) Handles cancelAsyncButton.Click
        If backgroundWorker1.WorkerSupportsCancellation = True Then
            ' Cancel the asynchronous operation.
            backgroundWorker1.CancelAsync()
        End If
    End Sub

    ' This event handler is where the time-consuming work is done.
    Private Sub backgroundWorker1_DoWork(ByVal sender As System.Object, _
    ByVal e As DoWorkEventArgs) Handles backgroundWorker1.DoWork
        Dim worker As BackgroundWorker = CType(sender, BackgroundWorker)
        Dim i As Integer

        For i = 1 To 10
            If (worker.CancellationPending = True) Then
                e.Cancel = True
                Exit For
            Else
                ' Perform a time consuming operation and report progress.
                System.Threading.Thread.Sleep(500)
                worker.ReportProgress(i * 10)
            End If
        Next
    End Sub

    ' This event handler updates the progress.
    Private Sub backgroundWorker1_ProgressChanged(ByVal sender As System.Object, _
    ByVal e As ProgressChangedEventArgs) Handles backgroundWorker1.ProgressChanged
        resultLabel.Text = (e.ProgressPercentage.ToString() + "%")
    End Sub

    ' This event handler deals with the results of the background operation.
    Private Sub backgroundWorker1_RunWorkerCompleted(ByVal sender As System.Object, _
    ByVal e As RunWorkerCompletedEventArgs) Handles backgroundWorker1.RunWorkerCompleted
        If e.Cancelled = True Then
            resultLabel.Text = "Canceled!"
        ElseIf e.Error IsNot Nothing Then
            resultLabel.Text = "Error: " & e.Error.Message
        Else
            resultLabel.Text = "Done!"
        End If
    End Sub
End Class

下列程式碼範例示範如何使用 BackgroundWorker 類別,以非同步方式執行耗時的作業。 下圖顯示輸出的範例。

BackgroundWorker Fibonacci 範例

此作業會計算選取的 Fibonacci 數位、在計算繼續時報告進度更新,並允許解除擱置的計算。

#using <System.Drawing.dll>
#using <System.dll>
#using <System.Windows.Forms.dll>

using namespace System;
using namespace System::Collections;
using namespace System::ComponentModel;
using namespace System::Drawing;
using namespace System::Threading;
using namespace System::Windows::Forms;

public ref class FibonacciForm: public System::Windows::Forms::Form
{
private:

   int numberToCompute;
   int highestPercentageReached;

   System::Windows::Forms::NumericUpDown^ numericUpDown1;
   System::Windows::Forms::Button^ startAsyncButton;
   System::Windows::Forms::Button^ cancelAsyncButton;
   System::Windows::Forms::ProgressBar^ progressBar1;
   System::Windows::Forms::Label ^ resultLabel;
   System::ComponentModel::BackgroundWorker^ backgroundWorker1;

public:
   FibonacciForm()
   {
      InitializeComponent();
      numberToCompute = highestPercentageReached = 0;
      InitializeBackgoundWorker();
   }


private:

   // Set up the BackgroundWorker object by 
   // attaching event handlers. 
   void InitializeBackgoundWorker()
   {
      backgroundWorker1->DoWork += gcnew DoWorkEventHandler( this, &FibonacciForm::backgroundWorker1_DoWork );
      backgroundWorker1->RunWorkerCompleted += gcnew RunWorkerCompletedEventHandler( this, &FibonacciForm::backgroundWorker1_RunWorkerCompleted );
      backgroundWorker1->ProgressChanged += gcnew ProgressChangedEventHandler( this, &FibonacciForm::backgroundWorker1_ProgressChanged );
   }

   void startAsyncButton_Click( System::Object^ /*sender*/, System::EventArgs^ /*e*/ )
   {
      
      // Reset the text in the result label.
      resultLabel->Text = String::Empty;

      // Disable the UpDown control until 
      // the asynchronous operation is done.
      this->numericUpDown1->Enabled = false;

      // Disable the Start button until 
      // the asynchronous operation is done.
      this->startAsyncButton->Enabled = false;

      // Enable the Cancel button while 
      // the asynchronous operation runs.
      this->cancelAsyncButton->Enabled = true;

      // Get the value from the UpDown control.
      numberToCompute = (int)numericUpDown1->Value;

      // Reset the variable for percentage tracking.
      highestPercentageReached = 0;

      // Start the asynchronous operation.
      backgroundWorker1->RunWorkerAsync( numberToCompute );
   }

   void cancelAsyncButton_Click( System::Object^ /*sender*/, System::EventArgs^ /*e*/ )
   {  
      // Cancel the asynchronous operation.
      this->backgroundWorker1->CancelAsync();
      
      // Disable the Cancel button.
      cancelAsyncButton->Enabled = false;
   }

   // This event handler is where the actual,
   // potentially time-consuming work is done.
   void backgroundWorker1_DoWork( Object^ sender, DoWorkEventArgs^ e )
   {
      // Get the BackgroundWorker that raised this event.
      BackgroundWorker^ worker = dynamic_cast<BackgroundWorker^>(sender);

      // Assign the result of the computation
      // to the Result property of the DoWorkEventArgs
      // object. This is will be available to the 
      // RunWorkerCompleted eventhandler.
      e->Result = ComputeFibonacci( safe_cast<Int32>(e->Argument), worker, e );
   }

   // This event handler deals with the results of the
   // background operation.
   void backgroundWorker1_RunWorkerCompleted( Object^ /*sender*/, RunWorkerCompletedEventArgs^ e )
   {
      // First, handle the case where an exception was thrown.
      if ( e->Error != nullptr )
      {
         MessageBox::Show( e->Error->Message );
      }
      else
      if ( e->Cancelled )
      {
         // Next, handle the case where the user cancelled 
         // the operation.
         // Note that due to a race condition in 
         // the DoWork event handler, the Cancelled
         // flag may not have been set, even though
         // CancelAsync was called.
         resultLabel->Text = "Cancelled";
      }
      else
      {
         // Finally, handle the case where the operation 
         // succeeded.
         resultLabel->Text = e->Result->ToString();
      }

      // Enable the UpDown control.
      this->numericUpDown1->Enabled = true;

      // Enable the Start button.
      startAsyncButton->Enabled = true;

      // Disable the Cancel button.
      cancelAsyncButton->Enabled = false;
   }

   // This event handler updates the progress bar.
   void backgroundWorker1_ProgressChanged( Object^ /*sender*/, ProgressChangedEventArgs^ e )
   {
      this->progressBar1->Value = e->ProgressPercentage;
   }

   // This is the method that does the actual work. For this
   // example, it computes a Fibonacci number and
   // reports progress as it does its work.
   long ComputeFibonacci( int n, BackgroundWorker^ worker, DoWorkEventArgs ^ e )
   {
      // The parameter n must be >= 0 and <= 91.
      // Fib(n), with n > 91, overflows a long.
      if ( (n < 0) || (n > 91) )
      {
         throw gcnew ArgumentException( "value must be >= 0 and <= 91","n" );
      }

      long result = 0;
      
      // Abort the operation if the user has cancelled.
      // Note that a call to CancelAsync may have set 
      // CancellationPending to true just after the
      // last invocation of this method exits, so this 
      // code will not have the opportunity to set the 
      // DoWorkEventArgs.Cancel flag to true. This means
      // that RunWorkerCompletedEventArgs.Cancelled will
      // not be set to true in your RunWorkerCompleted
      // event handler. This is a race condition.
      if ( worker->CancellationPending )
      {
         e->Cancel = true;
      }
      else
      {
         if ( n < 2 )
         {
            result = 1;
         }
         else
         {
            result = ComputeFibonacci( n - 1, worker, e ) + ComputeFibonacci( n - 2, worker, e );
         }

         // Report progress as a percentage of the total task.
         int percentComplete = (int)((float)n / (float)numberToCompute * 100);
         if ( percentComplete > highestPercentageReached )
         {
            highestPercentageReached = percentComplete;
            worker->ReportProgress( percentComplete );
         }
      }

      return result;
   }

   void InitializeComponent()
   {
      this->numericUpDown1 = gcnew System::Windows::Forms::NumericUpDown;
      this->startAsyncButton = gcnew System::Windows::Forms::Button;
      this->cancelAsyncButton = gcnew System::Windows::Forms::Button;
      this->resultLabel = gcnew System::Windows::Forms::Label;
      this->progressBar1 = gcnew System::Windows::Forms::ProgressBar;
      this->backgroundWorker1 = gcnew System::ComponentModel::BackgroundWorker;
      (dynamic_cast<System::ComponentModel::ISupportInitialize^>(this->numericUpDown1))->BeginInit();
      this->SuspendLayout();
      
      // 
      // numericUpDown1
      // 
      this->numericUpDown1->Location = System::Drawing::Point( 16, 16 );
      array<Int32>^temp0 = {91,0,0,0};
      this->numericUpDown1->Maximum = System::Decimal( temp0 );
      array<Int32>^temp1 = {1,0,0,0};
      this->numericUpDown1->Minimum = System::Decimal( temp1 );
      this->numericUpDown1->Name = "numericUpDown1";
      this->numericUpDown1->Size = System::Drawing::Size( 80, 20 );
      this->numericUpDown1->TabIndex = 0;
      array<Int32>^temp2 = {1,0,0,0};
      this->numericUpDown1->Value = System::Decimal( temp2 );

      // 
      // startAsyncButton
      // 
      this->startAsyncButton->Location = System::Drawing::Point( 16, 72 );
      this->startAsyncButton->Name = "startAsyncButton";
      this->startAsyncButton->Size = System::Drawing::Size( 120, 23 );
      this->startAsyncButton->TabIndex = 1;
      this->startAsyncButton->Text = "Start Async";
      this->startAsyncButton->Click += gcnew System::EventHandler( this, &FibonacciForm::startAsyncButton_Click );

      // 
      // cancelAsyncButton
      // 
      this->cancelAsyncButton->Enabled = false;
      this->cancelAsyncButton->Location = System::Drawing::Point( 153, 72 );
      this->cancelAsyncButton->Name = "cancelAsyncButton";
      this->cancelAsyncButton->Size = System::Drawing::Size( 119, 23 );
      this->cancelAsyncButton->TabIndex = 2;
      this->cancelAsyncButton->Text = "Cancel Async";
      this->cancelAsyncButton->Click += gcnew System::EventHandler( this, &FibonacciForm::cancelAsyncButton_Click );

      // 
      // resultLabel
      // 
      this->resultLabel->BorderStyle = System::Windows::Forms::BorderStyle::Fixed3D;
      this->resultLabel->Location = System::Drawing::Point( 112, 16 );
      this->resultLabel->Name = "resultLabel";
      this->resultLabel->Size = System::Drawing::Size( 160, 23 );
      this->resultLabel->TabIndex = 3;
      this->resultLabel->Text = "(no result)";
      this->resultLabel->TextAlign = System::Drawing::ContentAlignment::MiddleCenter;

      // 
      // progressBar1
      // 
      this->progressBar1->Location = System::Drawing::Point( 18, 48 );
      this->progressBar1->Name = "progressBar1";
      this->progressBar1->Size = System::Drawing::Size( 256, 8 );
      this->progressBar1->Step = 2;
      this->progressBar1->TabIndex = 4;

      // 
      // backgroundWorker1
      // 
      this->backgroundWorker1->WorkerReportsProgress = true;
      this->backgroundWorker1->WorkerSupportsCancellation = true;

      // 
      // FibonacciForm
      // 
      this->ClientSize = System::Drawing::Size( 292, 118 );
      this->Controls->Add( this->progressBar1 );
      this->Controls->Add( this->resultLabel );
      this->Controls->Add( this->cancelAsyncButton );
      this->Controls->Add( this->startAsyncButton );
      this->Controls->Add( this->numericUpDown1 );
      this->Name = "FibonacciForm";
      this->Text = "Fibonacci Calculator";
      (dynamic_cast<System::ComponentModel::ISupportInitialize^>(this->numericUpDown1))->EndInit();
      this->ResumeLayout( false );
   }
};

[STAThread]
int main()
{
   Application::Run( gcnew FibonacciForm );
}
using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Threading;
using System.Windows.Forms;

namespace BackgroundWorkerExample
{	
    public class FibonacciForm : System.Windows.Forms.Form
    {	
        private int numberToCompute = 0;
        private int highestPercentageReached = 0;

        private System.Windows.Forms.NumericUpDown numericUpDown1;
        private System.Windows.Forms.Button startAsyncButton;
        private System.Windows.Forms.Button cancelAsyncButton;
        private System.Windows.Forms.ProgressBar progressBar1;
        private System.Windows.Forms.Label resultLabel;
        private System.ComponentModel.BackgroundWorker backgroundWorker1;

        public FibonacciForm()
        {	
            InitializeComponent();

            InitializeBackgroundWorker();
        }

        // Set up the BackgroundWorker object by 
        // attaching event handlers. 
        private void InitializeBackgroundWorker()
        {
            backgroundWorker1.DoWork += 
                new DoWorkEventHandler(backgroundWorker1_DoWork);
            backgroundWorker1.RunWorkerCompleted += 
                new RunWorkerCompletedEventHandler(
            backgroundWorker1_RunWorkerCompleted);
            backgroundWorker1.ProgressChanged += 
                new ProgressChangedEventHandler(
            backgroundWorker1_ProgressChanged);
        }
    
        private void startAsyncButton_Click(System.Object sender, 
            System.EventArgs e)
        {
            // Reset the text in the result label.
            resultLabel.Text = String.Empty;

            // Disable the UpDown control until 
            // the asynchronous operation is done.
            this.numericUpDown1.Enabled = false;

            // Disable the Start button until 
            // the asynchronous operation is done.
            this.startAsyncButton.Enabled = false;

            // Enable the Cancel button while 
            // the asynchronous operation runs.
            this.cancelAsyncButton.Enabled = true;

            // Get the value from the UpDown control.
            numberToCompute = (int)numericUpDown1.Value;

            // Reset the variable for percentage tracking.
            highestPercentageReached = 0;

            // Start the asynchronous operation.
            backgroundWorker1.RunWorkerAsync(numberToCompute);
        }

        private void cancelAsyncButton_Click(System.Object sender, 
            System.EventArgs e)
        {   
            // Cancel the asynchronous operation.
            this.backgroundWorker1.CancelAsync();

            // Disable the Cancel button.
            cancelAsyncButton.Enabled = false;
        }

        // This event handler is where the actual,
        // potentially time-consuming work is done.
        private void backgroundWorker1_DoWork(object sender, 
            DoWorkEventArgs e)
        {   
            // Get the BackgroundWorker that raised this event.
            BackgroundWorker worker = sender as BackgroundWorker;

            // Assign the result of the computation
            // to the Result property of the DoWorkEventArgs
            // object. This is will be available to the 
            // RunWorkerCompleted eventhandler.
            e.Result = ComputeFibonacci((int)e.Argument, worker, e);
        }

        // This event handler deals with the results of the
        // background operation.
        private void backgroundWorker1_RunWorkerCompleted(
            object sender, RunWorkerCompletedEventArgs e)
        {
            // First, handle the case where an exception was thrown.
            if (e.Error != null)
            {
                MessageBox.Show(e.Error.Message);
            }
            else if (e.Cancelled)
            {
                // Next, handle the case where the user canceled 
                // the operation.
                // Note that due to a race condition in 
                // the DoWork event handler, the Cancelled
                // flag may not have been set, even though
                // CancelAsync was called.
                resultLabel.Text = "Canceled";
            }
            else
            {
                // Finally, handle the case where the operation 
                // succeeded.
                resultLabel.Text = e.Result.ToString();
            }

            // Enable the UpDown control.
            this.numericUpDown1.Enabled = true;

            // Enable the Start button.
            startAsyncButton.Enabled = true;

            // Disable the Cancel button.
            cancelAsyncButton.Enabled = false;
        }

        // This event handler updates the progress bar.
        private void backgroundWorker1_ProgressChanged(object sender,
            ProgressChangedEventArgs e)
        {
            this.progressBar1.Value = e.ProgressPercentage;
        }

        // This is the method that does the actual work. For this
        // example, it computes a Fibonacci number and
        // reports progress as it does its work.
        long ComputeFibonacci(int n, BackgroundWorker worker, DoWorkEventArgs e)
        {
            // The parameter n must be >= 0 and <= 91.
            // Fib(n), with n > 91, overflows a long.
            if ((n < 0) || (n > 91))
            {
                throw new ArgumentException(
                    "value must be >= 0 and <= 91", "n");
            }

            long result = 0;

            // Abort the operation if the user has canceled.
            // Note that a call to CancelAsync may have set 
            // CancellationPending to true just after the
            // last invocation of this method exits, so this 
            // code will not have the opportunity to set the 
            // DoWorkEventArgs.Cancel flag to true. This means
            // that RunWorkerCompletedEventArgs.Cancelled will
            // not be set to true in your RunWorkerCompleted
            // event handler. This is a race condition.

            if (worker.CancellationPending)
            {   
                e.Cancel = true;
            }
            else
            {   
                if (n < 2)
                {   
                    result = 1;
                }
                else
                {   
                    result = ComputeFibonacci(n - 1, worker, e) + 
                             ComputeFibonacci(n - 2, worker, e);
                }

                // Report progress as a percentage of the total task.
                int percentComplete = 
                    (int)((float)n / (float)numberToCompute * 100);
                if (percentComplete > highestPercentageReached)
                {
                    highestPercentageReached = percentComplete;
                    worker.ReportProgress(percentComplete);
                }
            }

            return result;
        }

        #region Windows Form Designer generated code
        
        private void InitializeComponent()
        {
            this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
            this.startAsyncButton = new System.Windows.Forms.Button();
            this.cancelAsyncButton = new System.Windows.Forms.Button();
            this.resultLabel = new System.Windows.Forms.Label();
            this.progressBar1 = new System.Windows.Forms.ProgressBar();
            this.backgroundWorker1 = new System.ComponentModel.BackgroundWorker();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
            this.SuspendLayout();
            // 
            // numericUpDown1
            // 
            this.numericUpDown1.Location = new System.Drawing.Point(16, 16);
            this.numericUpDown1.Maximum = new System.Decimal(new int[] {
            91,
            0,
            0,
            0});
            this.numericUpDown1.Minimum = new System.Decimal(new int[] {
            1,
            0,
            0,
            0});
            this.numericUpDown1.Name = "numericUpDown1";
            this.numericUpDown1.Size = new System.Drawing.Size(80, 20);
            this.numericUpDown1.TabIndex = 0;
            this.numericUpDown1.Value = new System.Decimal(new int[] {
            1,
            0,
            0,
            0});
            // 
            // startAsyncButton
            // 
            this.startAsyncButton.Location = new System.Drawing.Point(16, 72);
            this.startAsyncButton.Name = "startAsyncButton";
            this.startAsyncButton.Size = new System.Drawing.Size(120, 23);
            this.startAsyncButton.TabIndex = 1;
            this.startAsyncButton.Text = "Start Async";
            this.startAsyncButton.Click += new System.EventHandler(this.startAsyncButton_Click);
            // 
            // cancelAsyncButton
            // 
            this.cancelAsyncButton.Enabled = false;
            this.cancelAsyncButton.Location = new System.Drawing.Point(153, 72);
            this.cancelAsyncButton.Name = "cancelAsyncButton";
            this.cancelAsyncButton.Size = new System.Drawing.Size(119, 23);
            this.cancelAsyncButton.TabIndex = 2;
            this.cancelAsyncButton.Text = "Cancel Async";
            this.cancelAsyncButton.Click += new System.EventHandler(this.cancelAsyncButton_Click);
            // 
            // resultLabel
            // 
            this.resultLabel.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
            this.resultLabel.Location = new System.Drawing.Point(112, 16);
            this.resultLabel.Name = "resultLabel";
            this.resultLabel.Size = new System.Drawing.Size(160, 23);
            this.resultLabel.TabIndex = 3;
            this.resultLabel.Text = "(no result)";
            this.resultLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
            // 
            // progressBar1
            // 
            this.progressBar1.Location = new System.Drawing.Point(18, 48);
            this.progressBar1.Name = "progressBar1";
            this.progressBar1.Size = new System.Drawing.Size(256, 8);
            this.progressBar1.Step = 2;
            this.progressBar1.TabIndex = 4;
            // 
            // backgroundWorker1
            // 
            this.backgroundWorker1.WorkerReportsProgress = true;
            this.backgroundWorker1.WorkerSupportsCancellation = true;
            // 
            // FibonacciForm
            // 
            this.ClientSize = new System.Drawing.Size(292, 118);
            this.Controls.Add(this.progressBar1);
            this.Controls.Add(this.resultLabel);
            this.Controls.Add(this.cancelAsyncButton);
            this.Controls.Add(this.startAsyncButton);
            this.Controls.Add(this.numericUpDown1);
            this.Name = "FibonacciForm";
            this.Text = "Fibonacci Calculator";
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
            this.ResumeLayout(false);
        }
        #endregion

        [STAThread]
        static void Main()
        {
            Application.Run(new FibonacciForm());
        }
    }
}
Imports System.Collections
Imports System.ComponentModel
Imports System.Drawing
Imports System.Threading
Imports System.Windows.Forms

Public Class FibonacciForm
    Inherits System.Windows.Forms.Form

    Private numberToCompute As Integer = 0
    Private highestPercentageReached As Integer = 0

    Private numericUpDown1 As System.Windows.Forms.NumericUpDown
    Private WithEvents startAsyncButton As System.Windows.Forms.Button
    Private WithEvents cancelAsyncButton As System.Windows.Forms.Button
    Private progressBar1 As System.Windows.Forms.ProgressBar
    Private resultLabel As System.Windows.Forms.Label
    Private WithEvents backgroundWorker1 As System.ComponentModel.BackgroundWorker


    Public Sub New()
        InitializeComponent()
    End Sub

    Private Sub startAsyncButton_Click(ByVal sender As System.Object, _
    ByVal e As System.EventArgs) _
    Handles startAsyncButton.Click

        ' Reset the text in the result label.
        resultLabel.Text = [String].Empty

        ' Disable the UpDown control until 
        ' the asynchronous operation is done.
        Me.numericUpDown1.Enabled = False

        ' Disable the Start button until 
        ' the asynchronous operation is done.
        Me.startAsyncButton.Enabled = False

        ' Enable the Cancel button while 
        ' the asynchronous operation runs.
        Me.cancelAsyncButton.Enabled = True

        ' Get the value from the UpDown control.
        numberToCompute = CInt(numericUpDown1.Value)

        ' Reset the variable for percentage tracking.
        highestPercentageReached = 0


        ' Start the asynchronous operation.
        backgroundWorker1.RunWorkerAsync(numberToCompute)
    End Sub 

    Private Sub cancelAsyncButton_Click( _
    ByVal sender As System.Object, _
    ByVal e As System.EventArgs) _
    Handles cancelAsyncButton.Click
        
        ' Cancel the asynchronous operation.
        Me.backgroundWorker1.CancelAsync()

        ' Disable the Cancel button.
        cancelAsyncButton.Enabled = False
        
    End Sub

    ' This event handler is where the actual work is done.
    Private Sub backgroundWorker1_DoWork( _
    ByVal sender As Object, _
    ByVal e As DoWorkEventArgs) _
    Handles backgroundWorker1.DoWork

        ' Get the BackgroundWorker object that raised this event.
        Dim worker As BackgroundWorker = _
            CType(sender, BackgroundWorker)

        ' Assign the result of the computation
        ' to the Result property of the DoWorkEventArgs
        ' object. This is will be available to the 
        ' RunWorkerCompleted eventhandler.
        e.Result = ComputeFibonacci(e.Argument, worker, e)
    End Sub

    ' This event handler deals with the results of the
    ' background operation.
    Private Sub backgroundWorker1_RunWorkerCompleted( _
    ByVal sender As Object, ByVal e As RunWorkerCompletedEventArgs) _
    Handles backgroundWorker1.RunWorkerCompleted

        ' First, handle the case where an exception was thrown.
        If (e.Error IsNot Nothing) Then
            MessageBox.Show(e.Error.Message)
        ElseIf e.Cancelled Then
            ' Next, handle the case where the user canceled the 
            ' operation.
            ' Note that due to a race condition in 
            ' the DoWork event handler, the Cancelled
            ' flag may not have been set, even though
            ' CancelAsync was called.
            resultLabel.Text = "Canceled"
        Else
            ' Finally, handle the case where the operation succeeded.
            resultLabel.Text = e.Result.ToString()
        End If

        ' Enable the UpDown control.
        Me.numericUpDown1.Enabled = True

        ' Enable the Start button.
        startAsyncButton.Enabled = True

        ' Disable the Cancel button.
        cancelAsyncButton.Enabled = False
    End Sub

    ' This event handler updates the progress bar.
    Private Sub backgroundWorker1_ProgressChanged( _
    ByVal sender As Object, ByVal e As ProgressChangedEventArgs) _
    Handles backgroundWorker1.ProgressChanged

        Me.progressBar1.Value = e.ProgressPercentage

    End Sub

    ' This is the method that does the actual work. For this
    ' example, it computes a Fibonacci number and
    ' reports progress as it does its work.
    Function ComputeFibonacci( _
        ByVal n As Integer, _
        ByVal worker As BackgroundWorker, _
        ByVal e As DoWorkEventArgs) As Long

        ' The parameter n must be >= 0 and <= 91.
        ' Fib(n), with n > 91, overflows a long.
        If n < 0 OrElse n > 91 Then
            Throw New ArgumentException( _
                "value must be >= 0 and <= 91", "n")
        End If

        Dim result As Long = 0

        ' Abort the operation if the user has canceled.
        ' Note that a call to CancelAsync may have set 
        ' CancellationPending to true just after the
        ' last invocation of this method exits, so this 
        ' code will not have the opportunity to set the 
        ' DoWorkEventArgs.Cancel flag to true. This means
        ' that RunWorkerCompletedEventArgs.Cancelled will
        ' not be set to true in your RunWorkerCompleted
        ' event handler. This is a race condition.
        If worker.CancellationPending Then
            e.Cancel = True
        Else
            If n < 2 Then
                result = 1
            Else
                result = ComputeFibonacci(n - 1, worker, e) + _
                         ComputeFibonacci(n - 2, worker, e)
            End If

            ' Report progress as a percentage of the total task.
            Dim percentComplete As Integer = _
                CSng(n) / CSng(numberToCompute) * 100
            If percentComplete > highestPercentageReached Then
                highestPercentageReached = percentComplete
                worker.ReportProgress(percentComplete)
            End If

        End If

        Return result

    End Function


    Private Sub InitializeComponent()
        Me.numericUpDown1 = New System.Windows.Forms.NumericUpDown
        Me.startAsyncButton = New System.Windows.Forms.Button
        Me.cancelAsyncButton = New System.Windows.Forms.Button
        Me.resultLabel = New System.Windows.Forms.Label
        Me.progressBar1 = New System.Windows.Forms.ProgressBar
        Me.backgroundWorker1 = New System.ComponentModel.BackgroundWorker
        CType(Me.numericUpDown1, System.ComponentModel.ISupportInitialize).BeginInit()
        Me.SuspendLayout()
        '
        'numericUpDown1
        '
        Me.numericUpDown1.Location = New System.Drawing.Point(16, 16)
        Me.numericUpDown1.Maximum = New Decimal(New Integer() {91, 0, 0, 0})
        Me.numericUpDown1.Minimum = New Decimal(New Integer() {1, 0, 0, 0})
        Me.numericUpDown1.Name = "numericUpDown1"
        Me.numericUpDown1.Size = New System.Drawing.Size(80, 20)
        Me.numericUpDown1.TabIndex = 0
        Me.numericUpDown1.Value = New Decimal(New Integer() {1, 0, 0, 0})
        '
        'startAsyncButton
        '
        Me.startAsyncButton.Location = New System.Drawing.Point(16, 72)
        Me.startAsyncButton.Name = "startAsyncButton"
        Me.startAsyncButton.Size = New System.Drawing.Size(120, 23)
        Me.startAsyncButton.TabIndex = 1
        Me.startAsyncButton.Text = "Start Async"
        '
        'cancelAsyncButton
        '
        Me.cancelAsyncButton.Enabled = False
        Me.cancelAsyncButton.Location = New System.Drawing.Point(153, 72)
        Me.cancelAsyncButton.Name = "cancelAsyncButton"
        Me.cancelAsyncButton.Size = New System.Drawing.Size(119, 23)
        Me.cancelAsyncButton.TabIndex = 2
        Me.cancelAsyncButton.Text = "Cancel Async"
        '
        'resultLabel
        '
        Me.resultLabel.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D
        Me.resultLabel.Location = New System.Drawing.Point(112, 16)
        Me.resultLabel.Name = "resultLabel"
        Me.resultLabel.Size = New System.Drawing.Size(160, 23)
        Me.resultLabel.TabIndex = 3
        Me.resultLabel.Text = "(no result)"
        Me.resultLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter
        '
        'progressBar1
        '
        Me.progressBar1.Location = New System.Drawing.Point(18, 48)
        Me.progressBar1.Name = "progressBar1"
        Me.progressBar1.Size = New System.Drawing.Size(256, 8)
        Me.progressBar1.TabIndex = 4
        '
        'backgroundWorker1
        '
        Me.backgroundWorker1.WorkerReportsProgress = True
        Me.backgroundWorker1.WorkerSupportsCancellation = True
        '
        'FibonacciForm
        '
        Me.ClientSize = New System.Drawing.Size(292, 118)
        Me.Controls.Add(Me.progressBar1)
        Me.Controls.Add(Me.resultLabel)
        Me.Controls.Add(Me.cancelAsyncButton)
        Me.Controls.Add(Me.startAsyncButton)
        Me.Controls.Add(Me.numericUpDown1)
        Me.Name = "FibonacciForm"
        Me.Text = "Fibonacci Calculator"
        CType(Me.numericUpDown1, System.ComponentModel.ISupportInitialize).EndInit()
        Me.ResumeLayout(False)

    End Sub

    <STAThread()> _
    Shared Sub Main()
        Application.Run(New FibonacciForm)
    End Sub
End Class

備註

類別 BackgroundWorker 可讓您在不同的專用線程上執行作業。 下載和資料庫交易等耗時的作業可能會導致您的使用者介面 (UI) 似乎在執行時已停止回應。 當您想要回應式 UI 且面臨與這類作業相關聯的長時間延遲時,類別 BackgroundWorker 會提供方便的解決方案。

若要在背景執行耗時的作業,請建立 BackgroundWorker 並接聽報告作業進度的事件,並在作業完成時發出訊號。 您可以以程式設計方式建立 BackgroundWorker ,也可以從[工具箱] 的 [元件] 索引標籤將它拖曳到表單上。 如果您在Windows Forms Designer中建立 BackgroundWorker ,它會出現在元件匣中,而且其屬性會顯示在屬性視窗中。

若要設定背景作業,請新增 DoWork 事件的事件處理常式。 在此事件處理常式中呼叫耗時的作業。 若要啟動作業,請呼叫 RunWorkerAsync 。 若要接收進度更新的通知,請處理 ProgressChanged 事件。 若要在作業完成時收到通知,請處理 RunWorkerCompleted 事件。

注意

您必須小心不要操作事件處理常式中的任何 DoWork 使用者介面物件。 相反地,請透過 ProgressChangedRunWorkerCompleted 事件與使用者介面通訊。

BackgroundWorker 事件不會跨 AppDomain 界限封送處理。 請勿使用 BackgroundWorker 元件在多個 AppDomain 中執行多執行緒作業。

如果您的背景作業需要參數,請使用 參數呼叫 RunWorkerAsync 。 在 DoWork 事件處理常式內,您可以從 屬性擷取 參數 DoWorkEventArgs.Argument

如需 BackgroundWorker 的詳細資訊,請參閱 如何:在背景執行作業

建構函式

BackgroundWorker()

初始化 BackgroundWorker 類別的新執行個體。

屬性

CancellationPending

取得值,指出應用程式是否已經要求取消背景作業。

CanRaiseEvents

取得值,指出元件是否能引發事件。

(繼承來源 Component)
Container

取得包含 IContainerComponent

(繼承來源 Component)
DesignMode

取得值,指出 Component 目前是否處於設計模式。

(繼承來源 Component)
Events

取得附加在這個 Component 上的事件處理常式清單。

(繼承來源 Component)
IsBusy

取得值,指出 BackgroundWorker 是否正在執行非同步作業。

Site

取得或設定 ComponentISite

(繼承來源 Component)
WorkerReportsProgress

取得或設定值,指出 BackgroundWorker 是否可以報告進度更新。

WorkerSupportsCancellation

取得或設定值,指出 BackgroundWorker 是否支援非同步取消。

方法

CancelAsync()

要求取消暫止的背景作業。

CreateObjRef(Type)

建立包含所有相關資訊的物件,這些資訊是產生用來與遠端物件通訊的所需 Proxy。

(繼承來源 MarshalByRefObject)
Dispose()

執行與釋放 (Free)、釋放 (Release) 或重設 Unmanaged 資源相關聯之應用程式定義的工作。

Dispose()

釋放 Component 所使用的所有資源。

(繼承來源 Component)
Dispose(Boolean)

這個方法不會有任何作用。

Dispose(Boolean)

釋放 Component 所使用的 Unmanaged 資源,並選擇性地釋放 Managed 資源。

(繼承來源 Component)
Equals(Object)

判斷指定的物件是否等於目前的物件。

(繼承來源 Object)
GetHashCode()

做為預設雜湊函式。

(繼承來源 Object)
GetLifetimeService()
已淘汰.

擷取控制這個執行個體存留期 (Lifetime) 原則的目前存留期服務物件。

(繼承來源 MarshalByRefObject)
GetService(Type)

傳回表示 Component 或其 Container 所提供之服務的物件。

(繼承來源 Component)
GetType()

取得目前執行個體的 Type

(繼承來源 Object)
InitializeLifetimeService()
已淘汰.

取得存留期服務物件,以控制這個執行個體的存留期原則。

(繼承來源 MarshalByRefObject)
MemberwiseClone()

建立目前 Object 的淺層複製。

(繼承來源 Object)
MemberwiseClone(Boolean)

建立目前 MarshalByRefObject 物件的淺層複本。

(繼承來源 MarshalByRefObject)
OnDoWork(DoWorkEventArgs)

引發 DoWork 事件。

OnProgressChanged(ProgressChangedEventArgs)

引發 ProgressChanged 事件。

OnRunWorkerCompleted(RunWorkerCompletedEventArgs)

引發 RunWorkerCompleted 事件。

ReportProgress(Int32)

引發 ProgressChanged 事件。

ReportProgress(Int32, Object)

引發 ProgressChanged 事件。

RunWorkerAsync()

開始執行背景作業。

RunWorkerAsync(Object)

開始執行背景作業。

ToString()

傳回代表目前物件的字串。

(繼承來源 Object)
ToString()

傳回任何包含 Component 名稱的 String。 不應覆寫此方法。

(繼承來源 Component)

事件

Disposed

Dispose() 方法的呼叫處置元件時,就會發生。

(繼承來源 Component)
DoWork

當呼叫 RunWorkerAsync() 時發生。

ProgressChanged

當呼叫 ReportProgress(Int32) 時發生。

RunWorkerCompleted

當背景作業已完成、取消或引發例外狀況時發生。

適用於

另請參閱