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IChannelSender 介面

定義

提供寄件者通道所需的函式和屬性。

public interface class IChannelSender : System::Runtime::Remoting::Channels::IChannel
public interface IChannelSender : System.Runtime.Remoting.Channels.IChannel
[System.Runtime.InteropServices.ComVisible(true)]
public interface IChannelSender : System.Runtime.Remoting.Channels.IChannel
type IChannelSender = interface
    interface IChannel
[<System.Runtime.InteropServices.ComVisible(true)>]
type IChannelSender = interface
    interface IChannel
Public Interface IChannelSender
Implements IChannel
衍生
屬性
實作

範例

#using <System.Runtime.Remoting.dll>
#using <System.dll>
#using <IChannelSender_Share.dll>

using namespace System;
using namespace System::Collections;
using namespace System::Runtime::Remoting;
using namespace System::Runtime::Remoting::Channels;
using namespace System::Runtime::Remoting::Messaging;
using namespace System::Runtime::Remoting::Channels::Http;
int main()
{
   try
   {
      
      // Create the 'IDictionary' to set the server object properties.
      IDictionary^ myDictionary = gcnew Hashtable;
      myDictionary->default[ "name" ] = "HttpClientChannel";
      myDictionary->default[ "priority" ] = 2;
      
      // Set the properties along with the constructor.
      IChannelSender^ myIChannelSender = gcnew HttpClientChannel( myDictionary,gcnew BinaryClientFormatterSinkProvider );
      
      // Register the server channel.
      ChannelServices::RegisterChannel( myIChannelSender, false );
      MyHelloServer ^ myHelloServer1 = dynamic_cast<MyHelloServer^>(Activator::GetObject( MyHelloServer::typeid, "http://localhost:8085/SayHello" ));
      if ( myHelloServer1 == nullptr )
      {
         Console::WriteLine( "Could not locate server" );
      }
      else
      {
         Console::WriteLine( myHelloServer1->myHelloMethod( "Client" ) );
         
         // Get the name of the channel.
         Console::WriteLine( "Channel Name :{0}", myIChannelSender->ChannelName );
         
         // Get the channel priority.
         Console::WriteLine( "ChannelPriority :{0}", myIChannelSender->ChannelPriority );
         String^ myString;
         String^ myObjectURI1;
         Console::WriteLine( "Parse :{0}{1}", myIChannelSender->Parse( "http://localhost:8085/SayHello",  myString ), myString );
         
         // Get the channel message sink that delivers message to specified url.
         IMessageSink^ myIMessageSink = myIChannelSender->CreateMessageSink( "http://localhost:8085/NewEndPoint", nullptr,  myObjectURI1 );
         Console::WriteLine( "Channel message sink used :{0}", myIMessageSink );
         
         Console::WriteLine( "URI of new channel message sink :{0}", myObjectURI1 );
      }
   }
   catch ( Exception^ ex ) 
   {
      Console::WriteLine( "Following exception is raised on client side : {0}", ex->Message );
   }

}
using System;
using System.Collections;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Messaging;
using System.Runtime.Remoting.Channels.Http;
using System.Security.Permissions;

public class MyClient
{
   public static void Main()
   {
      try
      {
         // Create the 'IDictionary' to set the server object properties.
         IDictionary myDictionary = new Hashtable();
         myDictionary["name"] = "HttpClientChannel";
         myDictionary["priority"] = 2;
         // Set the properties along with the constructor.
         IChannelSender myIChannelSender = new HttpClientChannel(myDictionary,
                                    new BinaryClientFormatterSinkProvider());
         // Register the server channel.
         ChannelServices.RegisterChannel(myIChannelSender);
         MyHelloServer myHelloServer1 = (MyHelloServer)Activator.GetObject(
                  typeof(MyHelloServer), "http://localhost:8085/SayHello");
         if (myHelloServer1 == null)
         {
            Console.WriteLine("Could not locate server");
         }
         else
         {
            Console.WriteLine(myHelloServer1.myHelloMethod("Client"));
            // Get the name of the channel.
            Console.WriteLine("Channel Name :" + myIChannelSender.ChannelName);
            // Get the channel priority.
            Console.WriteLine("ChannelPriority :" +
                        myIChannelSender.ChannelPriority.ToString());
            string myString,myObjectURI1;
            Console.WriteLine("Parse :" +
                myIChannelSender.Parse("http://localhost:8085/SayHello",out myString)
                + myString);
            // Get the channel message sink that delivers message to specified url.
            IMessageSink myIMessageSink =
                  myIChannelSender.CreateMessageSink(
                  "http://localhost:8085/NewEndPoint", null,out myObjectURI1);
            Console.WriteLine("Channel message sink used :" + myIMessageSink.ToString());
            Console.WriteLine("URI of new channel message sink :" + myObjectURI1);
         }
      }
      catch(Exception ex)
      {
         Console.WriteLine("Following exception is raised on client side : " + ex.Message);
      }
   }
}
Imports System.Collections
Imports System.Runtime.Remoting
Imports System.Runtime.Remoting.Channels
Imports System.Runtime.Remoting.Messaging
Imports System.Runtime.Remoting.Channels.Http
Imports System.Security.Permissions

Public Class MyClient
   <PermissionSet(SecurityAction.LinkDemand)> _
   Public Shared Sub Main()
      Try
         ' Create the 'IDictionary' to set the server object properties.
         Dim myDictionary As New Hashtable()
         myDictionary("name") = "HttpClientChannel"
         myDictionary("priority") = 2
         ' Set the properties along with the constructor.
         Dim myIChannelSender As New HttpClientChannel(myDictionary, _
                 New BinaryClientFormatterSinkProvider())
         ' Register the server channel.
         ChannelServices.RegisterChannel(myIChannelSender)
         Dim myHelloServer1 As MyHelloServer = CType(Activator.GetObject(GetType(MyHelloServer), _
                 "http://localhost:8085/SayHello"), MyHelloServer)
         If myHelloServer1 Is Nothing Then
            Console.WriteLine("Could not locate server")
         Else
            Console.WriteLine(myHelloServer1.myHelloMethod("Client"))
            ' Get the name of the channel.
            Console.WriteLine("Channel Name :" + myIChannelSender.ChannelName)
            ' Get the channel priority.
            Console.WriteLine("ChannelPriority :" + myIChannelSender.ChannelPriority.ToString())
            Dim myString As String = ""
            Dim myObjectURI1 As String = ""
            Console.WriteLine("Parse :" + myIChannelSender.Parse("http://localhost:8085/SayHello", _
                 myString) + myString)
            ' Get the channel message sink that delivers message to specified url.
            Dim myIMessageSink As IMessageSink = _
                 myIChannelSender.CreateMessageSink("http://localhost:8085/NewEndPoint", _
                 Nothing, myObjectURI1)
            Console.WriteLine("Channel message sink used :" + CType(myIMessageSink,Object).ToString())
            Console.WriteLine("URI of new channel message sink :" + myObjectURI1)
         End If
      Catch ex As Exception
         Console.WriteLine("Following exception is raised on client side : " + ex.Message)
      End Try
   End Sub
End Class

備註

重要

呼叫實作此介面之類別的方法時,若並用了不信任的資料,會造成安全性上的風險。 呼叫實作此介面之類別的方法時,請一律使用信任的資料。 如需詳細資訊,請參閱 驗證所有輸入

通道的傳送端必須公開 IChannelSender 介面。

屬性

ChannelName

取得通道的名稱。

(繼承來源 IChannel)
ChannelPriority

取得通道的優先權。

(繼承來源 IChannel)

方法

CreateMessageSink(String, Object, String)

傳回通道訊息接收,其傳遞訊息給指定 URL 或通道資料物件。

Parse(String, String)

將物件 URI 傳回為輸出參數,並將目前通道的 URI 值傳回為傳回值。

(繼承來源 IChannel)

適用於