IpcChannel 类

定义

提供使用 IPC 协议传输消息的信道实现。

public ref class IpcChannel : System::Runtime::Remoting::Channels::IChannelReceiver, System::Runtime::Remoting::Channels::IChannelSender, System::Runtime::Remoting::Channels::ISecurableChannel
public class IpcChannel : System.Runtime.Remoting.Channels.IChannelReceiver, System.Runtime.Remoting.Channels.IChannelSender, System.Runtime.Remoting.Channels.ISecurableChannel
type IpcChannel = class
    interface IChannelReceiver
    interface IChannelSender
    interface IChannel
    interface ISecurableChannel
type IpcChannel = class
    interface IChannelReceiver
    interface IChannel
    interface IChannelSender
    interface ISecurableChannel
Public Class IpcChannel
Implements IChannelReceiver, IChannelSender, ISecurableChannel
继承
IpcChannel
实现

示例

下面的代码示例演示如何使用 IpcChannel 设置远程处理服务器及其客户端。 该示例包含三个部分:

  • 服务器

  • 客户端

  • 服务器和客户端使用的远程对象。

下面的代码示例演示了一个服务器。

#using <System.dll>
#using <System.Runtime.Remoting.dll>
#using "common.dll"
using namespace System;
using namespace System::Runtime::Remoting::Channels::Ipc;

void main()
{
   // Create the server channel.
   IpcChannel^ serverChannel = gcnew IpcChannel( L"localhost:9090" );

   // Register the server channel.
   System::Runtime::Remoting::Channels::ChannelServices::RegisterChannel( serverChannel );

   // Show the name of the channel.
   Console::WriteLine( L"The name of the channel is {0}.", serverChannel->ChannelName );

   // Show the priority of the channel.
   Console::WriteLine( L"The priority of the channel is {0}.", serverChannel->ChannelPriority );

   // Show the URIs associated with the channel.
   System::Runtime::Remoting::Channels::ChannelDataStore^ channelData = (System::Runtime::Remoting::Channels::ChannelDataStore^)serverChannel->ChannelData;
   for each (String^ uri in channelData->ChannelUris)
   {
      Console::WriteLine("The channel URI is {0}.", uri);
   }
   
   // Expose an object for remote calls.
   System::Runtime::Remoting::RemotingConfiguration::RegisterWellKnownServiceType(
         RemoteObject::typeid,L"RemoteObject.rem",
         System::Runtime::Remoting::WellKnownObjectMode::Singleton);
   
   // Parse the channel's URI.
   array<String^>^ urls = serverChannel->GetUrlsForUri( L"RemoteObject.rem" );
   if ( urls->Length > 0 )
   {
      String^ objectUrl = urls[ 0 ];
      String^ objectUri;
      String^ channelUri = serverChannel->Parse( objectUrl,  objectUri );
      Console::WriteLine( L"The object URI is {0}.", objectUri );
      Console::WriteLine( L"The channel URI is {0}.", channelUri );
      Console::WriteLine( L"The object URL is {0}.", objectUrl );
   }

   // Wait for the user prompt.
   Console::WriteLine( L"Press ENTER to exit the server." );
   Console::ReadLine();
   Console::WriteLine( L"The server is exiting." );
}
using System;
using System.Runtime.Remoting.Channels.Ipc;

public class Server
{
    public static void Main(string[] args)
    {
        // Create the server channel.
        IpcChannel serverChannel =
            new IpcChannel("localhost:9090");

        // Register the server channel.
        System.Runtime.Remoting.Channels.ChannelServices.RegisterChannel(
            serverChannel);

        // Show the name of the channel.
        Console.WriteLine("The name of the channel is {0}.",
            serverChannel.ChannelName);

        // Show the priority of the channel.
        Console.WriteLine("The priority of the channel is {0}.",
            serverChannel.ChannelPriority);

        // Show the URIs associated with the channel.
        System.Runtime.Remoting.Channels.ChannelDataStore channelData =
            (System.Runtime.Remoting.Channels.ChannelDataStore)
            serverChannel.ChannelData;
        foreach (string uri in channelData.ChannelUris)
        {
            Console.WriteLine("The channel URI is {0}.", uri);
        }

        // Expose an object for remote calls.
        System.Runtime.Remoting.RemotingConfiguration.
            RegisterWellKnownServiceType(
                typeof(RemoteObject), "RemoteObject.rem",
                System.Runtime.Remoting.WellKnownObjectMode.Singleton);

        // Parse the channel's URI.
        string[] urls = serverChannel.GetUrlsForUri("RemoteObject.rem");
        if (urls.Length > 0)
        {
            string objectUrl = urls[0];
            string objectUri;
            string channelUri = serverChannel.Parse(objectUrl, out objectUri);
            Console.WriteLine("The object URI is {0}.", objectUri);
            Console.WriteLine("The channel URI is {0}.", channelUri);
            Console.WriteLine("The object URL is {0}.", objectUrl);
        }

        // Wait for the user prompt.
        Console.WriteLine("Press ENTER to exit the server.");
        Console.ReadLine();
        Console.WriteLine("The server is exiting.");
    }
}

下面的代码示例演示此服务器的客户端。

#using <System.dll>
#using <System.Runtime.Remoting.dll>
#using "common.dll"
using namespace System;
using namespace System::Runtime::Remoting::Channels::Ipc;

void main()
{
   
   // Create the channel.
   IpcChannel^ channel = gcnew IpcChannel;
   
   // Register the channel.
   System::Runtime::Remoting::Channels::ChannelServices::RegisterChannel(channel);
   
   // Register as client for remote object.
   System::Runtime::Remoting::WellKnownClientTypeEntry^ remoteType = gcnew
       System::Runtime::Remoting::WellKnownClientTypeEntry( 
         RemoteObject::typeid,L"ipc://localhost:9090/RemoteObject.rem" );
   System::Runtime::Remoting::RemotingConfiguration::RegisterWellKnownClientType(remoteType);
   
   // Create a message sink.
   String^ objectUri;
   System::Runtime::Remoting::Messaging::IMessageSink^ messageSink = channel->CreateMessageSink(
      L"ipc://localhost:9090/RemoteObject.rem", nullptr, objectUri );
   Console::WriteLine( L"The URI of the message sink is {0}.", objectUri );
   if ( messageSink != nullptr )
   {
      Console::WriteLine( L"The type of the message sink is {0}.", messageSink->GetType() );
   }

   
   // Create an instance of the remote object.
   RemoteObject^ service = gcnew RemoteObject;
   
   // Invoke a method on the remote object.
   Console::WriteLine( L"The client is invoking the remote object." );
   Console::WriteLine( L"The remote object has been called {0} times.", service->GetCount() );
}
using System;
using System.Runtime.Remoting.Channels.Ipc;

public class Client
{
    public static void Main(string[] args)
    {
        // Create the channel.
        IpcChannel channel = new IpcChannel();

        // Register the channel.
        System.Runtime.Remoting.Channels.ChannelServices.
            RegisterChannel(channel);

        // Register as client for remote object.
        System.Runtime.Remoting.WellKnownClientTypeEntry remoteType =
            new System.Runtime.Remoting.WellKnownClientTypeEntry(
                typeof(RemoteObject),
                "ipc://localhost:9090/RemoteObject.rem");
        System.Runtime.Remoting.RemotingConfiguration.
            RegisterWellKnownClientType(remoteType);

        // Create a message sink.
        string objectUri;
        System.Runtime.Remoting.Messaging.IMessageSink messageSink =
            channel.CreateMessageSink(
                "ipc://localhost:9090/RemoteObject.rem", null,
                out objectUri);
        Console.WriteLine("The URI of the message sink is {0}.",
            objectUri);
        if (messageSink != null)
        {
            Console.WriteLine("The type of the message sink is {0}.",
                messageSink.GetType().ToString());
        }

        // Create an instance of the remote object.
        RemoteObject service = new RemoteObject();

        // Invoke a method on the remote object.
        Console.WriteLine("The client is invoking the remote object.");
        Console.WriteLine("The remote object has been called {0} times.",
            service.GetCount());
    }
}

下面的代码示例演示服务器和客户端使用的远程对象。

using namespace System;

// Remote object.
public ref class RemoteObject: public MarshalByRefObject
{
private:
   static int callCount = 0;

public:
   int GetCount()
   {
      Console::WriteLine( L"GetCount has been called." );
      callCount++;
      return (callCount);
   }

};
using System;

// Remote object.
public class RemoteObject : MarshalByRefObject
{
    private int callCount = 0;

    public int GetCount()
    {
        Console.WriteLine("GetCount has been called.");
        callCount++;
        return(callCount);
    }
}

注解

重要

使用不受信任的数据调用此类中的方法存在安全风险。 仅使用受信任的数据调用此类中的方法。 有关详细信息,请参阅 验证所有输入

the.NET 框架远程处理基础结构使用通道来传输远程呼叫。 当客户端调用远程对象时,该调用将序列化为由客户端通道发送并由服务器通道接收的消息。 收到消息后,将对其进行反序列化和处理。 任何返回的值都由服务器通道传输,并由客户端通道接收。

IpcChannel是一个方便类,它结合了 类和 IpcServerChannel 类的功能IpcClientChannel

注意

在 参数中propertiesexclusiveAddressUse 属性设置为 false 时,可以为同一命名管道注册多个IpcServerChannel对象。 在这种情况下,请求可以转到任何已注册的通道。 仅当还使用 ALC 时,此设置才被视为安全设置。

构造函数

IpcChannel()

初始化 IpcChannel 类的新实例,仅激活客户端信道,不激活服务器信道。

IpcChannel(IDictionary, IClientChannelSinkProvider, IServerChannelSinkProvider)

使用指定的配置属性和接收器初始化 IpcChannel 类的新实例。

IpcChannel(IDictionary, IClientChannelSinkProvider, IServerChannelSinkProvider, CommonSecurityDescriptor)

使用指定的配置属性和接收器初始化 IpcChannel 类的新实例。

IpcChannel(String)

使用侦听指定端口的服务器信道初始化 IpcChannel 类的新实例。

属性

ChannelData

获取信道特定数据。

ChannelName

获取当前信道的名称。

ChannelPriority

获取当前信道的优先级。

IsSecured

获取或设置一个布尔值,该值指示当前信道是否安全。

方法

CreateMessageSink(String, Object, String)

返回将消息传送到指定 URL 或信道数据对象的信道消息接收器。

Equals(Object)

确定指定对象是否等于当前对象。

(继承自 Object)
GetHashCode()

作为默认哈希函数。

(继承自 Object)
GetType()

获取当前实例的 Type

(继承自 Object)
GetUrlsForUri(String)

返回具有指定 URI 的对象的所有 URL 的数组,该对象承载在当前的 IpcChannel 上。

MemberwiseClone()

创建当前 Object 的浅表副本。

(继承自 Object)
Parse(String, String)

从指定 URL 提取信道 URI 和远程已知对象 URI。

StartListening(Object)

指示当前信道开始侦听请求。

StopListening(Object)

指示当前信道停止侦听请求。

ToString()

返回表示当前对象的字符串。

(继承自 Object)

适用于