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D3DDDIARG_SETDISPLAYMODE structure

The D3DDDIARG_SETDISPLAYMODE structure describes parameters for setting the display mode.

Syntax


typedef struct _D3DDDIARG_SETDISPLAYMODE {
  HANDLE hResource;
  UINT   SubResourceIndex;
} D3DDDIARG_SETDISPLAYMODE;

Members

hResource

[in] A handle to the resource that contains the display surface.

SubResourceIndex

[in] The zero-based index into the resource, which is specified by the handle in the hResource member. This index indicates the display surface.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3dumddi.h (include D3dumddi.h)

See also

SetDisplayMode

 

 

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