MI_Instance_SetElement function (mi.h)

Set the value of the element with the given name in the given instance.

Syntax

MI_INLINE MI_Result MI_INLINE_CALL MI_Instance_SetElement(
  [out]          MI_Instance    *self,
                 const MI_Char  *name,
  [in, optional] const MI_Value *value,
                 MI_Type        type,
                 MI_Uint32      flags
);

Parameters

[out] self

A pointer to an instance.

name

A null-terminated string that represents the name of the element that will be set.

[in, optional] value

The new value for the element.

type

The CIM type of the element that will be set.

flags

Bit flags indicating memory management policy.

MI_FLAG_BORROW

Used while adding and setting properties on an MI_Instance to indicate that the instance will not copy the value. The value must stay valid until the instance is deleted.

MI_FLAG_ADOPT

Used while adding and setting properties on an MI_Instance to indicate that the instance will adopt the pointer and will be responsible for deleting it.

MI_FLAG_NULL

Element value is Null.

Return value

This function returns MI_INLINE MI_Result MI_INLINE_CALL.

Remarks

By default, all memory referred to by the value parameter is copied. By passing the flag MI_FLAG_BORROW, memory pointers within the value structure are stored directly in the instance's element. The caller must guarantee that the memory outlives the instance.

Requirements

Requirement Value
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Target Platform Windows
Header mi.h
Redistributable Windows Management Framework 3.0 on Windows Server 2008 R2 with SP1, Windows 7 with SP1, and Windows Server 2008 with SP2