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Plane Struct

Definition

Describes a plane (a flat, two-dimensional surface).

In C++, Plane is projected as the plane structure.

/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
struct plane
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
public struct Plane
var plane = {
normal : /* Your value */,
d : /* Your value */
}
Public Structure Plane
Inheritance
Plane
Attributes

Windows requirements

Device family
Windows 10 (introduced in 10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v1.0)

Fields

D

A floating-point value for a point on the plane but not on the Normal vector.

Normal

A vector of three floating-point components on the plane.

Applies to

See also