Windows Dev Center

EN
Este conteúdo não está disponível em seu idioma, mas aqui está a versão em inglês.

HLSL

HLSL is the High Level Shading Language for DirectX. Using HLSL, you can create C like programmable shaders for the Direct3D pipeline.

HLSL was created, starting with DirectX 9, to set up the programmable 3D pipeline. You can program the entire pipeline with HLSL instructions.

In This Section

ItemDescription

Programming Guide for HLSL

The programming guide contains information about writing shaders, as well as compiling, creating and binding shaders to the pipeline.

Reference for HLSL

The reference section has a complete listing of the language syntax, as well as intrinsic functions that are built into the language to simplify your coding requirements.

 

 

 

Contribuições da comunidade

ADICIONAR
Mostrar:
© 2015 Microsoft