Editar

Compartilhar via


LinearVectorKeyFrame.InterpolateValueCore(Vector, Double) Method

Definition

Interpolates, in a linear fashion, between the previous key frame value and the value of the current key frame, using the supplied progress increment.

protected:
 override System::Windows::Vector InterpolateValueCore(System::Windows::Vector baseValue, double keyFrameProgress);
protected override System.Windows.Vector InterpolateValueCore (System.Windows.Vector baseValue, double keyFrameProgress);
override this.InterpolateValueCore : System.Windows.Vector * double -> System.Windows.Vector
Protected Overrides Function InterpolateValueCore (baseValue As Vector, keyFrameProgress As Double) As Vector

Parameters

baseValue
Vector

The value to animate from.

keyFrameProgress
Double

A value between 0.0 and 1.0, inclusive, that specifies the percentage of time that has elapsed for this key frame.

Returns

The output value of this key frame given the specified base value and progress.

Applies to