ID3D11FunctionLinkingGraph::GetLastError method (d3d11shader.h)

Gets the error from the last function call of the function-linking-graph.

Syntax

HRESULT GetLastError(
  [out, optional] ID3DBlob **ppErrorBuffer
);

Parameters

[out, optional] ppErrorBuffer

Type: ID3DBlob**

An pointer to a variable that receives a pointer to the ID3DBlob interface that you can use to access the error.

Return value

Type: HRESULT

Returns S_OK if successful; otherwise, returns one of the Direct3D 11 Return Codes.

Requirements

Requirement Value
Target Platform Windows
Header d3d11shader.h
Library D3DCompiler.lib
DLL D3DCompiler_47.dll

See also

ID3D11FunctionLinkingGraph