Set the number of milliseconds to sleep after Present is called.
- Milliseconds [in]
Number of milliseconds to sleep after Present is called.
This method returns one of the following Direct3D 10 Return Codes.
The application will only sleep if D3D10_DEBUG_FEATURE_PRESENT_PER_RENDER_OP is a set in the feature mask. If that flag is not set the number of milliseconds is set but ignored and the application does not sleep. 10ms is used as a default value if this method is never called.