AngleX Property
Collapse the table of content
Expand the table of content

SkewTransform.AngleX Property

[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]

Gets or sets the x-axis skew angle, which is measured in degrees counterclockwise from the y-axis.

Namespace:  System.Windows.Media
Assembly:  System.Windows (in System.Windows.dll)
XMLNS for XAML: Not mapped to an xmlns.

public double AngleX { get; set; }
<SkewTransform AngleX="double"/>

Property Value

Type: System.Double
The skew angle, which is measured in degrees counterclockwise from the y-axis. The default is 0.

Dependency property identifier field: AngleXProperty

To skew an object in place, set the CenterX and CenterY properties to the object's center point.

The local origin point 0,0 for an object can be offset on a Canvas using Canvas.Left and Canvas.Top, but this does not count as a transform; the object retains its own local origin in this case for transformation purposes.

This property accepts negative values. Positive values are interpreted as counterclockwise skew. Negative values are interpreted as clockwise skew. For values less than -360 or greater than 360, the values will wrap around and be treated as if the mathematical operation mod(360) was applied.

The following illustration shows three examples of a SkewTransform applied to a Rectangle.

SkewTransform examples

Different AngleX, AngleY, and Center values.

Windows Phone OS

Supported in: 8.1, 8.0, 7.1, 7.0

Windows Phone

Show:
© 2017 Microsoft