Windows Dev Center

RepeatBehavior Structure

Describes how a Timeline repeats its simple duration.

Namespace:  System.Windows.Media.Animation
Assembly:  System.Windows (in System.Windows.dll)
XMLNS for XAML: Not mapped to an xmlns.

public struct RepeatBehavior : IFormattable
<object property="iterationsx"/>
- or -
<object property="[days.]hours:minutes:seconds[.fractionalSeconds]"/>
- or -
<object property="Forever"/>

XAML Values

iterationsx

The iterations placeholder in the iterations form is an integer, specifying the number of times that an animation should repeat. The x is a literal, lower-case character x. (A way to remember this convention is to think of x as a multiplication character, that is, "3x" means "3 times.")

days

Optional. An integer value greater than or equal to 0 that specifies the number of days.

hours

Required, even if 0. An integer value between 0 and 23 that specifies the number of hours.

minutes

Optional if only hours are desired, but needs to be at least set to 0 if you intend to set a seconds value. An integer value between 0 and 59 that specifies the number of minutes.

seconds

Optional if only hours/minutes are desired. An integer value between 0 and 59 that specifies the number of seconds.

fractionalSeconds

Optional. A value consisting of 1 to 7 digits of decimal precision that specifies fractional seconds.

Forever

The literal "Forever"; see Remarks.

The RepeatBehavior type exposes the following members.

  NameDescription
Public methodRepeatBehavior(Double)Initializes a new instance of the RepeatBehavior structure with the specified iteration count.
Public methodRepeatBehavior(TimeSpan)Initializes a new instance of the RepeatBehavior structure with the specified repeat duration.
Top

  NameDescription
Public propertyCountGets the number of times a Timeline should repeat.
Public propertyDurationGets the total length of time a Timeline should play.
Public propertyStatic memberForeverGets a RepeatBehavior that specifies an infinite number of repetitions.
Public propertyHasCountGets a value that indicates whether the repeat behavior has a specified iteration count.
Public propertyHasDurationGets a value that indicates whether the repeat behavior has a specified repeat duration.
Top

  NameDescription
Public methodEquals(Object)Indicates whether the specified object is equal to this RepeatBehavior. (Overrides ValueType.Equals(Object).)
Public methodEquals(RepeatBehavior)Returns a value that indicates whether the specified RepeatBehavior is equal to this RepeatBehavior.
Public methodStatic memberEquals(RepeatBehavior, RepeatBehavior)Indicates whether the two specified RepeatBehavior values are equal.
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
Public methodGetHashCodeReturns the hash code of this instance. (Overrides ValueType.GetHashCode().)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Public methodToString()Returns a string representation of this RepeatBehavior. (Overrides ValueType.ToString().)
Public methodToString(IFormatProvider)Returns a string representation of this RepeatBehavior with the specified format.
Top

  NameDescription
Public operatorStatic memberEqualityIndicates whether the two specified RepeatBehavior values are equal.
Public operatorStatic memberInequalityIndicates whether the two RepeatBehavior values are not equal.
Top

  NameDescription
Explicit interface implemetationPrivate methodIFormattable.ToStringInfrastructure. For a description of this member, see ToString.
Top

There are three types of RepeatBehavior behaviors:

  • TimeSpan - specifies the length of the Timeline object's active duration. For example, a Timeline with a simple Duration value of 1 second and a RepeatBehavior.Duration value of 2.5 seconds will run for 2.5 iterations.

  • Iteration Count - specifies the number of times the simple duration of a Timeline plays. The default iteration count is 1.0, and means the Timeline is active for exactly one of its simple durations. A count of 0.5 specifies that the timeline is active for half of its simple duration, while a count of 2 specifies that the timeline repeats its simple duration twice. For more information, see the Count property.

  • Forever - the Timeline repeats indefinitely.

Object element usage in XAML is possible but has no practical usage. You cannot declare a RepeatBehavior as a usable, shareable object in a ResourceDictionary.

In the XAML usage shown, [] indicates optional values; the [] are not literals. The : (colon) and . (period) characters, as well as the x for the iterations form, are literals.

JavaScript API Notes

Creating a RepeatBehavior in the JavaScript API is only possible through a type-conversion syntax when setting a property such as RepeatBehavior that takes a RepeatBehavior, with the value specified as a string interpreted by the grammar.

In managed code, you can create a RepeatBehavior using the constructors.

The following example shows several different ways to set the RepeatBehavior of an animation and how these settings can affect your animation.


<StackPanel Margin="20">
    <StackPanel.Resources>
        <Storyboard x:Name="myStoryboard">

            <!-- Create an animation that repeats indefinitely. -->
            <DoubleAnimation 
              Storyboard.TargetName="ForeverRepeatingRectangle" 
              Storyboard.TargetProperty="Width" 
              From="50" To="300" Duration="0:0:2" RepeatBehavior="Forever" />

            <!-- Create an animation that repeats for four seconds. As a result, the
                 animation repeats twice. -->
            <DoubleAnimation 
              Storyboard.TargetName="FourSecondsRepeatingRectangle" 
              Storyboard.TargetProperty="Width"
              From="50" To="300" Duration="0:0:2" RepeatBehavior="0:0:4" />

            <!-- Create an animation that repeats twice. -->
            <DoubleAnimation 
              Storyboard.TargetName="TwiceRepeatingRectangle" 
              Storyboard.TargetProperty="Width" 
              From="50" To="300" Duration="0:0:2" RepeatBehavior="2x" />

            <!-- Create an animation that repeats 0.5 times. The resulting animation
                 plays for one second, half of its Duration. It animates from 50 to 150. -->
            <DoubleAnimation 
              Storyboard.TargetName="HalfRepeatingRectangle" 
              Storyboard.TargetProperty="Width" 
              From="50" To="300" Duration="0:0:2" RepeatBehavior="0.5x" />

            <!-- Create an animation that repeats for one second. The resulting animation
                 plays for one second, half of its Duration. It animates from 50 to 150. -->
            <DoubleAnimation 
              Storyboard.TargetName="OneSecondRepeatingRectangle" 
              Storyboard.TargetProperty="Width" 
              From="50" To="300" Duration="0:0:2" RepeatBehavior="0:0:1" />
        </Storyboard>
    </StackPanel.Resources>

    <!-- Create several rectangles to animate. -->
    <Rectangle Name="ForeverRepeatingRectangle" 
    Fill="Red" Width="50" Height="20" />
    <Rectangle Name="FourSecondsRepeatingRectangle" 
    Fill="Blue" Width="50" Height="20" />
    <Rectangle Name="TwiceRepeatingRectangle" 
    Fill="Yellow" Width="50" Height="20" />
    <Rectangle Name="HalfRepeatingRectangle" 
    Fill="Green" Width="50" Height="20" />
    <Rectangle Name="OneSecondRepeatingRectangle" 
    Fill="Orange" Width="50" Height="20" />


    <!-- Create buttons to restart and stop the animations. -->

    <Button Content="Restart Animation" Click="Start_Animation" />


</StackPanel>



private void Start_Animation(object sender, RoutedEventArgs e)
{
    myStoryboard.Begin();
}


Windows Phone OS

Supported in: 8.1, 8.0, 7.1, 7.0

Windows Phone

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Show:
© 2015 Microsoft