Assembly: System.Windows (in System.Windows.dll)
XMLNS for XAML: Not mapped to an xmlns.
Thetype exposes the following members.
|Dispatcher||Gets the Dispatcher this object is associated with. (Inherited from DependencyObject.)|
|KeyTime||Gets or sets the time at which the key frame's target Value should be reached. (Inherited from ColorKeyFrame.)|
|Value||Gets or sets the key frame's target value. (Inherited from ColorKeyFrame.)|
|CheckAccess||Determines whether the calling thread has access to this object. (Inherited from DependencyObject.)|
|ClearValue||Clears the local value of a dependency property. (Inherited from DependencyObject.)|
|Equals(Object)||Determines whether the specified Object is equal to the current Object. (Inherited from Object.)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)|
|GetAnimationBaseValue||Returns any base value established for a Windows Phone dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject.)|
|GetHashCode||Serves as a hash function for a particular type. (Inherited from Object.)|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|GetValue||Returns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|ReadLocalValue||Returns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject.)|
|SetValue||Sets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject.)|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|
A key frame defines a segment of the ColorAnimationUsingKeyFrames to which it belongs. Each key frame has a target Value and a KeyTime. The KeyTime specifies the time at which the key frame's Value should be reached. A key frame animates from the target value of the previous key frame to its own target value. It starts when the previous key frame ends and ends when its own key time is reached.
Discrete key frames such as create sudden "jumps" between values (no interpolation). In other words, the animated property does not change until the key frame's key time is reached, at which point the animated property goes suddenly to the target value.
During the end of the next half second, quickly changes the color from red to yellow. Discrete key frames like create sudden changes between values; the animation occurs quickly and has no interpolation between values at all.
During the final two seconds, SplineColorKeyFrame changes the color again, this time from yellow back to green. Spline key frames like SplineColorKeyFrame create a variable transition between values according to the values of the KeySpline property. A KeySpline provides a way to alter the relationship of time versus value during the animation duration to be nonlinear, and in particular the relationship can be a curve that would be difficult to produce with individual key frames. In this example, the change in color begins slowly and speeds up exponentially toward the end of the time segment.
<StackPanel Background="Transparent" x:Name="myStackPanel" Loaded="Start_Animation"> <StackPanel.Resources> <Storyboard x:Name="colorStoryboard"> <ColorAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="myStackPanel" Storyboard.TargetProperty="(Panel.Background).(SolidColorBrush.Color)"> <!-- Go from green to red in the first 2 seconds. LinearColorKeyFrame creates a smooth, linear animation between values. --> <LinearColorKeyFrame Value="Red" KeyTime="00:00:02" /> <!-- In the next half second, go to yellow. DiscreteColorKeyFrame creates a sudden jump between values. --> <DiscreteColorKeyFrame Value="Yellow" KeyTime="00:00:2.5" /> <!-- In the final 2 seconds of the animation, go from yellow back to green. SplineColorKeyFrame creates a variable transition between values depending on the KeySpline property. In this example, the animation starts off slow but toward the end of the time segment, it speeds up exponentially.--> <SplineColorKeyFrame Value="Green" KeyTime="00:00:4.5" KeySpline="0.6,0.0 0.9,0.00" /> </ColorAnimationUsingKeyFrames> </Storyboard> </StackPanel.Resources> </StackPanel>