[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
Reports details about the application's instantiation settings.
Assembly: System.Windows (in System.Windows.dll)
Thetype exposes the following members.
|EnableCacheVisualization||Gets or sets a value that indicates whether to use a non-production analysis visualization mode, which shows areas of a page that are not being GPU accelerated with a colored overlay. Do not use in production code.|
|EnableFrameRateCounter||Gets or sets a value that indicates whether to display the current frame rate.|
|EnableGPUAcceleration||Gets a value that indicates whether to use graphics processor unit (GPU) hardware acceleration for cached compositions, which potentially results in graphics optimization.|
|EnableRedrawRegions||Gets or sets a value that indicates whether to show the areas that are being redrawn each frame.|
|MaxFrameRate||Gets or sets the maximum number of frames to render per second.|
|Equals(Object)||Determines whether the specified Object is equal to the current Object. (Inherited from Object.)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)|
|GetHashCode||Serves as a hash function for a particular type. (Inherited from Object.)|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|