MeasureOverride Method
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FrameworkElement.MeasureOverride Method

[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]

Provides the behavior for the Measure pass of Windows Phone layout. Classes can override this method to define their own Measure pass behavior.

Namespace:  System.Windows
Assembly:  System.Windows (in System.Windows.dll)

protected virtual Size MeasureOverride(
	Size availableSize


Type: System.Windows.Size
The available size that this object can give to child objects. Infinity (Double.PositiveInfinity) can be specified as a value to indicate that the object will size to whatever content is available.

Return Value

Type: System.Windows.Size
The size that this object determines it needs during layout, based on its calculations of the allocated sizes for child objects; or based on other considerations, such as a fixed container size.

This method has a default implementation that performs built-in layout for most Windows Phone FrameworkElement classes.

MeasureOverride effectively provides additional implementation for Measure whenever that method is called either by internal layout logic or your application code. If you are producing a distributable content control, the MeasureOverride logic defines your control's specific Measure pass layout logic.

Notes to Inheritors

For Windows Phone, the technique by which elements are sized and positioned in a layout is divided into two steps: a Measure pass and then an Arrange pass. This technique is explained in more detail in the topic Layout and panels for Windows Phone.

Override MeasureOverride to implement custom layout sizing behavior for your class as it participates in the Windows Phone layout system. Your implementation should do the following:

  • Iterate your class's particular collection of child objects that are part of layout, call Measure on each child object.

  • Immediately get DesiredSize on each child (this is set as a property after Measure is called).

  • Compute the net desired size of the parent, based on the running measurement of the size that is needed for child objects.

The return value of MeasureOverride should be the object's own desired size, which then becomes the Measure input for the parent of the current object. This same process continues through the layout system until the root of the page/object tree is reached.

During this process, child objects might return a larger DesiredSize size than the initial availableSize to indicate that the child object wants more space. This might be handled in your own implementation by introducing a scrollable region, resizing the parent control, establishing some manner of stacked order, or any number of solutions for measuring or arranging content that can vary depending on your layout container's intended functionality.

The following example implements MeasureOverride to customize the Measure pass logic for a custom panel implementation. Note in particular these aspects of the code:

  • Iterates over children.

  • For each child, calls Measure, using a Size that makes sense based on how the panel logic treats the number of children and its own known size limit.

  • Returns its size (in this case, this simple panel returns a fixed size rather than a size calculated on accumulating the measurements).

// First measure all children and return available size of panel
protected override Size MeasureOverride(Size availableSize)

    // Measure first 9 children giving them space up to 100x100, remaining children get 0x0 
    int i =0;
    foreach (FrameworkElement child in Children)
        if (i < 9)
            child.Measure(new Size(100, 100));
            child.Measure(new Size(0, 0));


    // return the size available to the whole panel, which is 300x300
    return new Size(300,300);

Windows Phone OS

Supported in: 8.1, 8.0, 7.1, 7.0

Windows Phone

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