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InkCanvas.Gesture Event

Occurs when the InkCanvas detects a gesture.

Namespace: System.Windows.Controls
Assembly: PresentationFramework (in presentationframework.dll)
XML Namespace:

public event InkCanvasGestureEventHandler Gesture
/** @event */
public void add_Gesture (InkCanvasGestureEventHandler value)

/** @event */
public void remove_Gesture (InkCanvasGestureEventHandler value)

In JScript, you can handle the events defined by a class, but you cannot define your own.
<object Gesture="InkCanvasGestureEventHandler" .../>

The following example demonstrates how to set up an InkCanvas to recognize application gestures.

        // Add this code to the contstructor or OnLoaded method.
        if (inkCanvas1.IsGestureRecognizerAvailable)
            inkCanvas1.EditingMode = InkCanvasEditingMode.InkAndGesture;
            inkCanvas1.Gesture += new InkCanvasGestureEventHandler(inkCanvas1_Gesture);
            inkCanvas1.SetEnabledGestures(new ApplicationGesture[] 


    void inkCanvas1_Gesture(object sender, InkCanvasGestureEventArgs e)
        ReadOnlyCollection<GestureRecognitionResult> gestureResults = 

        // Check the first recognition result for a gesture.
        if (gestureResults[0].RecognitionConfidence == 
            switch (gestureResults[0].ApplicationGesture)
                case ApplicationGesture.Down:
                    // Do something.
                case ApplicationGesture.ArrowDown:
                    // Do something.
                case ApplicationGesture.Circle:
                    // Do something.


Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0

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