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Directory.GetFileSystemEntries Method (String)

Returns the names of all files and subdirectories in the specified directory.

Namespace:  System.IO
Assembly:  mscorlib (in mscorlib.dll)

public static string[] GetFileSystemEntries(
	string path
)

Parameters

path
Type: System.String

The directory for which file and subdirectory names are returned.

Return Value

Type: System.String[]
A String array containing the names of file system entries in the specified directory.

ExceptionCondition
UnauthorizedAccessException

The caller does not have the required permission.

ArgumentException

path is a zero-length string, contains only white space, or contains one or more invalid characters as defined by InvalidPathChars.

ArgumentNullException

path is null.

PathTooLongException

The specified path, file name, or both exceed the system-defined maximum length. For example, on Windows-based platforms, paths must be less than 248 characters and file names must be less than 260 characters.

IOException

path is a file name.

DirectoryNotFoundException

The specified path is invalid (for example, it is on an unmapped drive).

This method is identical to GetFileSystemEntries with the asterisk (*) specified as the search pattern.

The path parameter is permitted to specify relative or absolute path information. Relative path information is interpreted as relative to the current working directory. To obtain the current working directory, see GetCurrentDirectory.

The path parameter is not case-sensitive.

For a list of common I/O tasks, see Common I/O Tasks.

The following example uses the GetFileSystemEntries method to fill an array of strings with the names of all files and subdirectories in a user-specified location and prints each string in the array to the console. The example is configured to catch all errors common to this method.

using System;

namespace GetFileSystemEntries
{
    class Class1 
    {
        static void Main(string[] args) 
        {
            Class1 snippets = new Class1();

            string path = System.IO.Directory.GetCurrentDirectory();
            string filter = "*.exe";

            snippets.PrintFileSystemEntries(path);
            snippets.PrintFileSystemEntries(path, filter);		
            snippets.GetLogicalDrives();
            snippets.GetParent(path);
            snippets.Move("C:\\proof", "C:\\Temp");
        }

		
        void PrintFileSystemEntries(string path) 
        {
			
            try 
            {
                // Obtain the file system entries in the directory path.
                string[] directoryEntries =
                    System.IO.Directory.GetFileSystemEntries(path); 

                foreach (string str in directoryEntries) 
                {
                    System.Console.WriteLine(str);
                }
            }
            catch (ArgumentNullException) 
            {
                System.Console.WriteLine("Path is a null reference.");
            }
            catch (System.Security.SecurityException) 
            {
                System.Console.WriteLine("The caller does not have the " +
                    "required permission.");
            }
            catch (ArgumentException) 
            {
                System.Console.WriteLine("Path is an empty string, " +
                    "contains only white spaces, " + 
                    "or contains invalid characters.");
            }
            catch (System.IO.DirectoryNotFoundException) 
            {
                System.Console.WriteLine("The path encapsulated in the " + 
                    "Directory object does not exist.");
            }
        }
        void PrintFileSystemEntries(string path, string pattern) 
        {
            try 
            {
                // Obtain the file system entries in the directory 
                // path that match the pattern.
                string[] directoryEntries =
                    System.IO.Directory.GetFileSystemEntries(path, pattern); 

                foreach (string str in directoryEntries) 
                {
                    System.Console.WriteLine(str);
                }
            }
            catch (ArgumentNullException) 
            {
                System.Console.WriteLine("Path is a null reference.");
            }
            catch (System.Security.SecurityException) 
            {
                System.Console.WriteLine("The caller does not have the " +
                    "required permission.");
            }
            catch (ArgumentException) 
            {
                System.Console.WriteLine("Path is an empty string, " +
                    "contains only white spaces, " + 
                    "or contains invalid characters.");
            }
            catch (System.IO.DirectoryNotFoundException) 
            {
                System.Console.WriteLine("The path encapsulated in the " + 
                    "Directory object does not exist.");
            }
        }

        // Print out all logical drives on the system. 
        void GetLogicalDrives() 
        {
            try 
            {
                string[] drives = System.IO.Directory.GetLogicalDrives();

                foreach (string str in drives) 
                {
                    System.Console.WriteLine(str);
                }
            }
            catch (System.IO.IOException) 
            {
                System.Console.WriteLine("An I/O error occurs.");
            }
            catch (System.Security.SecurityException) 
            {
                System.Console.WriteLine("The caller does not have the " +
                    "required permission.");
            }
        }
        void GetParent(string path) 
        {
            try 
            {
                System.IO.DirectoryInfo directoryInfo =
                    System.IO.Directory.GetParent(path);

                System.Console.WriteLine(directoryInfo.FullName);
            }
            catch (ArgumentNullException) 
            {
                System.Console.WriteLine("Path is a null reference.");
            }
            catch (ArgumentException) 
            {
                System.Console.WriteLine("Path is an empty string, " +
                    "contains only white spaces, or " +
                    "contains invalid characters.");
            }
        }
        void Move(string sourcePath, string destinationPath) 
        {
            try 
            {
                System.IO.Directory.Move(sourcePath, destinationPath);
                System.Console.WriteLine("The directory move is complete.");
            }
            catch (ArgumentNullException) 
            {
                System.Console.WriteLine("Path is a null reference.");
            }
            catch (System.Security.SecurityException) 
            {
                System.Console.WriteLine("The caller does not have the " +
                    "required permission.");
            }
            catch (ArgumentException) 
            {
                System.Console.WriteLine("Path is an empty string, " +
                    "contains only white spaces, " + 
                    "or contains invalid characters.");	
            }
            catch (System.IO.IOException) 
            {
                System.Console.WriteLine("An attempt was made to move a " +
                    "directory to a different " +
                    "volume, or destDirName " +
                    "already exists."); 
            }
        }
    }
}

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0

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