IsByRef Property

Type::IsByRef Property

 

Gets a value indicating whether the Type is passed by reference.

Namespace:   System
Assembly:  mscorlib (in mscorlib.dll)

public:
property bool IsByRef {
	virtual bool get() sealed;
}

Property Value

Type: System::Boolean

true if the Type is passed by reference; otherwise, false.

Implements

_Type::IsByRef

To get to the actual type, dereference the type that was passed by reference, and then call GetElementType on that type.

The following example demonstrates a use of the IsByRef property to check whether a specified type is passed by reference. The example defines the class MyTypeDelegator, which overrides the HasElementTypeImpl method. The main class checks for the HasElementType property and displays the element type.

using namespace System;
using namespace System::Reflection;
public ref class MyTypeDelegator: public TypeDelegator
{
public:
   String^ myElementType;

private:
   Type^ myType;

public:
   MyTypeDelegator( Type^ myType )
      : TypeDelegator( myType )
   {
      this->myType = myType;
   }


protected:

   // Override Type::HasElementTypeImpl().
   virtual bool HasElementTypeImpl() override
   {

      // Determine whether the type is an array.
      if ( myType->IsArray )
      {
         myElementType = "array";
         return true;
      }


      // Determine whether the type is a reference.
      if ( myType->IsByRef )
      {
         myElementType = "reference";
         return true;
      }


      // Determine whether the type is a pointer.
      if ( myType->IsPointer )
      {
         myElementType = "pointer";
         return true;
      }


      // Return false if the type is not a reference, array, or pointer type.
      return false;
   }

};

int main()
{
   try
   {
      int myInt = 0;
      array<Int32>^myArray = gcnew array<Int32>(5);
      MyTypeDelegator^ myType = gcnew MyTypeDelegator( myArray->GetType() );

      // Determine whether myType is an array, pointer, reference type.
      Console::WriteLine( "\nDetermine whether a variable is an array, pointer, or reference type.\n" );
      if ( myType->HasElementType )
            Console::WriteLine( "The type of myArray is {0}.", myType->myElementType );
      else
            Console::WriteLine( "myArray is not an array, pointer, or reference type." );
      myType = gcnew MyTypeDelegator( myInt.GetType() );

      // Determine whether myType is an array, pointer, reference type.
      if ( myType->HasElementType )
            Console::WriteLine( "The type of myInt is {0}.", myType->myElementType );
      else
            Console::WriteLine( "myInt is not an array, pointer, or reference type." );
   }
   catch ( Exception^ e ) 
   {
      Console::WriteLine( "Exception: {0}", e->Message );
   }

}

Universal Windows Platform
Available since 4.5
.NET Framework
Available since 1.1
Portable Class Library
Supported in: portable .NET platforms
Silverlight
Available since 2.0
Windows Phone Silverlight
Available since 7.0
Windows Phone
Available since 8.1
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