A trigger action that advances a Storyboard to the end of its fill period.
Assembly: PresentationFramework (in PresentationFramework.dll)
Gets a value that indicates whether this instance is currently sealed (read-only).(Inherited from DependencyObject.)
Re-evaluates the effective value for the specified dependency property(Inherited from DependencyObject.)
Returns the local value of a dependency property, if it exists. (Inherited from DependencyObject.)
Sets the value of a dependency property without changing its value source. (Inherited from DependencyObject.)
Sets the local value of a dependency property, specified by its dependency property identifier. (Inherited from DependencyObject.)
Returns a value that indicates whether serialization processes should serialize the value for the provided dependency property.(Inherited from DependencyObject.)
Returns a string that represents the current object.(Inherited from Object.)
Use a EventTrigger or a Trigger to advance a Storyboard to its fill period, if it has one. This action also advances all child Timeline objects of the target Storyboard to their fill periods, if they have them.action with an
To be able to pause, resume, or otherwise control a Storyboard interactively, set the Name property of its BeginStoryboard and use a ControllableStoryboardAction object (such as PauseStoryboard, ResumeStoryboard, or StopStoryboard) to control it by referencing its Name. If the Name of BeginStoryboard is unspecified, the Storyboard cannot be interactively controlled after it is begun. See How to: Control a Storyboard After It Starts for more information.
Available since 3.0
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.