# rotate3d() function

Specifies a clockwise 3-D rotation.

## Syntax

**rotate3d**

`(`

*
<number>
* , *
<number>
* , *
<number>
* , *
<angle>
*)

## Parameters

*number*-
A component of the direction vector about which the element is rotated.

*angle*-
The angle by which the element is rotated. This value is expressed as a number followed by a supported angle unit.

## Standards information

- CSS Transforms Module, Level 3, Section 13.2

## Remarks

The element rotates by the angle specified in the last parameter, and about the [*x*,*y*,*z*] direction vector described by the first three parameters. If the direction vector is not of unit length, it will be normalized. A direction vector that cannot be normalized, such as [0, 0, 0], results in no rotation.

## Examples

The following code snippet is an example of the **rotate3d** function in use. When applied to a square blue **div** element, it has the effect illustrated in the image. (The light-blue square indicates the original position of the transformed element.)

div { transform: rotate3d(0.7, 0.5, 0.7, 45deg); }

## See also

- Transform Functions
- Mathematical Description of Transform Functions
- Direct3D: Matrices
- Hands On: 3-D Transforms