blendEquation method

Sets the equation used to blend RGB and Alpha values of an incoming source fragment with a destination values as stored in the fragment's frame buffer.

IE11

 

Syntax

WebGLRenderingContext.blendEquation(mode);

Parameters

mode [in]

Type: Number

One of these values:

ValueMeaning
gl.FUNC_ADD
gl.FUNC_SUBTRACT
gl.FUNC_REVERSE_SUBTRACT

 

Return value

This method does not return a value.

Remarks

WebGL errorDescription
gl.INVALID_ENUMIf mode is not one of the three possible values.

 

See also

WebGLRenderingContext
blendEquationSeparate
blendFunc

 

 

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