Upgrade Guide: XNA Game Studio 3.0 to XNA Game Studio 3.1
To take advantage of the latest XNA Game Studio features, projects should be upgraded to XNA Game Studio 3.1. However, unlike converting a project from XNA Game Studio 2.0 to XNA Game Studio 3.0, this operation is not enforced automatically.
For a quick understanding of the new features introduced in XNA Game Studio 3.1, see What's New in XNA Game Studio 3.1.
Upgrading Your Projects
To upgrade projects from XNA Game Studio 3.0 to XNA Game Studio 3.1
Right-click your solution in Visual Studio's Solution Explorer.
This opens a context sensitive menu with the option: Upgrade Solution...
Click Upgrade Solution... to open the Upgrade Solution dialog box.
This lists all the projects in the current solution that will be upgraded.
If you are sure you want to upgrade now, click Upgrade.
This upgrades all the listed projects to XNA Game Studio 3.1. You will be presented with a dialog box that prompts you to save your existing projects.
Click Yes to save your projects and continue with the upgrade. If you click No or Cancel, your project will not be upgraded. You must save the files before you upgrade them.
Important This step will only save your project files and continue with the upgrade. It does not back up your projects. Be sure to back up your project files before continuing with the upgrade. You cannot Undo the upgrade once it begins.
|If you have any Microsoft Cross-Platform Audio Creation Tool (XACT) project files (.xap) that were created with XNA Game Studio 3.0, they must be loaded and saved with XACT3 or they will not work with XNA Game Studio 3.1. XACT3 can be launched from the Start menu, by clicking All Programs, Microsoft XNA Game Studio 3.1, Tools, and Microsoft Cross-Platform Audio Creation Tool 3 (XACT3). For more information about XACT, see Audio Overview.|
The chief tasks that the Project Upgrade Wizard performs are:
- Updates XNA Framework references and properties from XNA Game Studio 3.0 to XNA Game Studio 3.1.
- Updates the import targets file references in the game project for what is required for XNA Game Studio 3.1.
- Updates the import targets file references in the content project for what is required for XNA Game Studio 3.1.