Name Property (Visual FoxPro)

Specifies the name used to reference an object in code. Available at design time; read/write at run time.


Object.Name[ = cName]

cName

Specifies the name used to reference the object in code.

Applies To: CheckBox Control | Collection Class | Column Object | ComboBox Control | CommandButton Control | CommandGroup Control | Container Object | Control Object (Visual FoxPro) | Cursor Object | CursorAdapter Class | Custom Object | DataEnvironment Object | EditBox Control | Exception Class (Visual FoxPro) | File Object (Visual FoxPro) | Form Object | FormSet Object | Grid Control | Header Object | Image Control (Visual FoxPro) | Label Control (Visual FoxPro) | Line Control | ListBox Control | OLE Bound Control | OLE Container Control | OptionButton Control | OptionGroup Control | Page Object | PageFrame Control | Project Object (Visual FoxPro) | ProjectHook Object | Relation Object | ReportListener Object | _SCREEN System Variable | Session Object | Shape Control | Spinner Control | TextBox Control (Visual FoxPro) | Timer Control | ToolBar Object

The default name for new objects is the type of object plus a unique integer. For example, the first new Form object is Form1, and the third text box you create on a Form is Text3.

Note:

If the object is the first object in the object hierarchy (that is, the outermost container object), use the object variable to reference the object instead of the Name property.

For a Project object, the Name property contains the name and path to the project, and is read-only at design time and run time.

For a File object, the Name property contains the name and path to the file, and is read-only at design time and run time.

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