MI_Instance_AddElement function (mi.h)

Adds a new property to a dynamic instance (supported only by dynamic instances whose schema may be extended at run time).

Syntax

MI_INLINE MI_Result MI_INLINE_CALL MI_Instance_AddElement(
  [in, out]      MI_Instance    *self,
                 const MI_Char  *name,
  [in, optional] const MI_Value *value,
                 MI_Type        type,
                 MI_Uint32      flags
);

Parameters

[in, out] self

Instance to which the element will be added.

name

A null-terminated string that represents the name of the new element.

[in, optional] value

Element value.

type

Element type.

flags

Flags of the new element that can be a combination of the following flag values.

MI_FLAG_KEY (0x00001000)

Element is a key.

MI_FLAG_IN (0x00002000)

Parameter is of type In and is passed into a method.

MI_FLAG_OUT (0x00004000)

Parameter is of type Out and is returned from a method.

MI_FLAG_REQUIRED (0x00008000)

Parameter is required.

MI_FLAG_STREAM (0x00100000)

Method parameter will be streamed back to the client from the provider.

MI_FLAG_BORROW (0x40000000)

Used while adding and setting properties on an MI_Instance to indicate that the instance will not copy the value. The value must stay valid until the instance is deleted.

MI_FLAG_ADOPT (0x80000000)

Used while adding and setting properties on an MI_Instance to indicate that the instance will adopt the pointer and will be responsible for deleting it.

MI_FLAG_NULL (0x20000000)

Element value is Null.

MI_FLAG_ANY (0x0000007F)

Bitmask used to filter out other flags.

Return value

This function returns MI_INLINE MI_Result MI_INLINE_CALL.

Requirements

Requirement Value
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Target Platform Windows
Header mi.h
Redistributable Windows Management Framework 3.0 on Windows Server 2008 R2 with SP1, Windows 7 with SP1, and Windows Server 2008 with SP2

See also

MI_Instance_ClearElement

MI_Instance_GetElement

MI_Instance_SetElement