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PathFigureCollection 클래스

Represents a collection of PathFigure objects that collectively make up the geometry of a PathGeometry.

네임스페이스: System.Windows.Media
어셈블리: PresentationCore(presentationcore.dll)
XML 네임스페이스:  http://schemas.microsoft.com/winfx/2006/xaml/presentation

[TypeConverterAttribute(typeof(PathFigureCollectionConverter))] 
public sealed class PathFigureCollection : Animatable, IFormattable, IList, ICollection, 
	IList<PathFigure>, ICollection<PathFigure>, IEnumerable<PathFigure>, 
	IEnumerable
/** @attribute TypeConverterAttribute(System.Windows.Media.PathFigureCollectionConverter) */ 
public final class PathFigureCollection extends Animatable implements IFormattable, IList, 
	ICollection, IList<PathFigure>, ICollection<PathFigure>, 
	IEnumerable<PathFigure>, IEnumerable
TypeConverterAttribute(System.Windows.Media.PathFigureCollectionConverter) 
public final class PathFigureCollection extends Animatable implements IFormattable, IList, 
	ICollection, IList<PathFigure>, ICollection<PathFigure>, 
	IEnumerable<PathFigure>, IEnumerable
<PathFigureCollection .../>
<object>
  <object.property>
    oneOrMorePathFigureObjectElements
  </object.property>
</object>
<object property=”drawingCommands” … />
 drawingCommands  A space-delimited list of drawing commands, starting with a move-to command. For more information, see the Path Markup Syntax overview.  oneOrMorePathFigureObjectElements  One or more PathFigure objects, declared using object element syntax. 

Except as noted, members of this class behave exactly as described by the IList, ICollection, and IEnumerable documentation.

Freezable Features: Because it inherits from the Freezable class, the PathFigureCollection class provides several special features: PathFigureCollection objects can be declared as resources, shared among multiple objects, made read-only to improve performance, cloned, and made thread-safe. For more information about the different features provided by Freezable objects, see the Freezable Objects Overview.

This example shows how to create multiple subpaths in a PathGeometry. To create multiple subpaths, you create a PathFigure for each subpath.

The following example creates two subpaths, each one a triangle.

<Path Stroke="Black" StrokeThickness="1">
  <Path.Data>
    <PathGeometry>
      <PathGeometry.Figures>
        <PathFigureCollection>
          <PathFigure IsClosed="True" StartPoint="10,100">
            <PathFigure.Segments>
              <PathSegmentCollection>
                <LineSegment Point="100,100" />
                <LineSegment Point="100,50" />
              </PathSegmentCollection>
            </PathFigure.Segments>
          </PathFigure>
          <PathFigure IsClosed="True" StartPoint="10,10">
            <PathFigure.Segments>
              <PathSegmentCollection>
                <LineSegment Point="100,10" />
                <LineSegment Point="100,40" />
              </PathSegmentCollection>
            </PathFigure.Segments>
          </PathFigure>                    
        </PathFigureCollection>
      </PathGeometry.Figures>
    </PathGeometry>
  </Path.Data>
</Path>

The following example shows how to create multiple subpaths by using a Path and XAML attribute syntax. Each M creates a new subpath so that the example creates two subpaths that each draw a triangle.

<Path Stroke="Black" StrokeThickness="1" 
  Data="M 10,100 L 100,100 100,50 Z M 10,10 100,10 100,40 Z" />

(Note that this attribute syntax actually creates a StreamGeometry, a lighter-weight version of a PathGeometry. For more information, see the Path Markup Syntax page.)

이 형식의 모든 public static(Visual Basic의 경우 Shared) 멤버는 스레드로부터 안전합니다. 인터페이스 멤버는 스레드로부터 안전하지 않습니다.

Microsoft .NET Framework 3.0은 Windows Vista, Microsoft Windows XP SP2 및 Windows Server 2003 SP1에서 지원됩니다.

.NET Framework

3.0에서 지원
표시: