Navigate the template hierarchy using the breadcrumb bar
When you are in the editing scope of a style or template in Blend, a breadcrumb navigation bar appears at the upper left of the artboard.
Breadcrumb bar with template-editing mode selected
The breadcrumb bar appears for any selected object that can have a custom style or template applied to it.
To navigate the style hierarchy using the breadcrumb bar
- By clicking the buttons on the breadcrumb bar, you can quickly move through template-editing mode, style-editing mode, and object-editing scope for the selected object.
To create a style or template resource by using the breadcrumb bar
Select an object on the artboard or in the Objects and Timeline panel that supports styles and templates. For example, select a button.
At the top of the artboard, select the breadcrumb button that appears.
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If the object does not support styles or templates, the breadcrumb button for the object is unavailable.
From the pop-up menu that appears below the breadcrumb, select which kind of resource to create.
For information about how to create styles and templates, see Create a resource, Create or modify a template, and see the section on "The difference between styles and templates" in the Styling a control that supports templates.