SOCKADDR_IN
In the Internet address family, the SOCKADDR_IN structure is used by Windows Sockets to specify a local or remote endpoint address to which to connect a socket. This is the form of the SOCKADDR structure specific to the Internet address family and can be cast to SOCKADDR.
struct sockaddr_in {
short sin_family;
unsigned short sin_port;
struct in_addr sin_addr;
char sin_zero[8];
};
Members
- sin_family
Address family (must be AF_INET). - sin_port
IP port. - sin_addr
IP address. - sin_zero
Padding to make structure the same size as SOCKADDR.
Remarks
The IP address component of this structure is of type IN_ADDR. The IN_ADDR structure is defined in Windows Sockets header file WINSOCK.H as follows:
struct in_addr {
union {
struct{
unsigned char s_b1,
s_b2,
s_b3,
s_b4;
} S_un_b;
struct {
unsigned short s_w1,
s_w2;
} S_un_w;
unsigned long S_addr;
} S_un;
};
Requirements
Windows CE versions: 2.0 and later
Header file: Declared in Winsock.h
See Also