BaseMesh.SetVertexBufferData(Object,LockFlags)
SetVertexBufferData メソッド
頂点バッファをロックし、頂点バッファ メモリへの参照を取得する。
定義
Visual Basic | Public Sub SetVertexBufferData( _ ByVal data As Object, _ ByVal flags As LockFlags _ ) |
C# | public void SetVertexBufferData( object data, LockFlags flags ); |
Managed C++ | public: void SetVertexBufferData( Object* data, LockFlags flags ); |
JScript | public function SetVertexBufferData( data : Object, flags : LockFlags ) : void; |
パラメータ
data | System.Object. |
flags | Microsoft.DirectX.Direct3D.LockFlags. |
対象
BaseMesh, Mesh, ProgressiveMesh
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