Device.GetPixelShaderInt32Constant(Int32,Int32)
GetPixelShaderInt32Constant メソッド
整数型のシェーダ定数を取得する。
定義
Visual Basic | Public Function GetPixelShaderInt32Constant( _ ByVal startRegister As Integer, _ ByVal constantCount As Integer _ ) As Integer() |
C# | public int[] GetPixelShaderInt32Constant( int startRegister, int constantCount ); |
Managed C++ | public: int GetPixelShaderInt32Constant( int startRegister, int constantCount ) __gc[]; |
JScript | public function GetPixelShaderInt32Constant( startRegister : int, constantCount : int ) : int[]; |
パラメータ
startRegister | System.Int32. |
constantCount | System.Int32. |
戻り値
System.Int32.
対象
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