Device.CreateRenderTarget(Int32,Int32,Format,MultiSampleType,Int32,Boolean)
CreateRenderTarget メソッド
レンダリング ターゲット サーフェイスを作成する。
定義
Visual Basic | Public Function CreateRenderTarget( _ ByVal width As Integer, _ ByVal height As Integer, _ ByVal format As Format, _ ByVal multiSample As MultiSampleType, _ ByVal multiSampleQuality As Integer, _ ByVal lockable As Boolean _ ) As Surface |
C# | public Surface CreateRenderTarget( int width, int height, Format format, MultiSampleType multiSample, int multiSampleQuality, bool lockable ); |
Managed C++ | public: Surface* CreateRenderTarget( int width, int height, Format format, MultiSampleType multiSample, int multiSampleQuality, bool lockable ); |
JScript | public function CreateRenderTarget( width : int, height : int, format : Format, multiSample : MultiSampleType, multiSampleQuality : int, lockable : boolean ) : Surface; |
パラメータ
width | System.Int32. |
height | System.Int32. |
format | Microsoft.DirectX.Direct3D.Format. |
multiSample | Microsoft.DirectX.Direct3D.MultiSampleType. |
multiSampleQuality | System.Int32. |
lockable | System.Boolean. |
戻り値
Microsoft.DirectX.Direct3D.Surface.
対象
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