D3D11_1_DDI_CHECK_DIRECT_FLIP_FLAGS enumeration (d3d10umddi.h)
Used by the CheckDirectFlipFlags parameter of the CheckDirectFlipSupport(D3D11_1) function to specify seamless flipping of video memory.
Syntax
typedef enum D3D11_1_DDI_CHECK_DIRECT_FLIP_FLAGS {
D3D11_1DDI_CHECK_DIRECT_FLIP_IMMEDIATE
} ;
Constants
D3D11_1DDI_CHECK_DIRECT_FLIP_IMMEDIATE Seamless flipping should occur immediately and does not have to be synchronized with a VSync interrupt. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3d10umddi.h (include D3d10umddi.h) |
See also
Feedback
https://aka.ms/ContentUserFeedback.
Coming soon: Throughout 2024 we will be phasing out GitHub Issues as the feedback mechanism for content and replacing it with a new feedback system. For more information see:Submit and view feedback for