Gerarchia DispatcherObject

Nella tabella riportata di seguito sono elencate le classi che derivano da System.Windows.Threading.DispatcherObject .

Classi derivate

Classe Descrizione
System.Windows.Annotations.AnnotationService Provides core services of the Microsoft Annotations Framework to manage and display user annotations.
System.Windows.Application Encapsulates a Windows Presentation Foundation (WPF) application.
System.Windows.Automation.Peers.AutomationPeer Provides a base class that exposes a control to UI Automation. This class is abstract.
System.Windows.Data.CollectionView Represents a view of a data collection. Views allow for the functionalities of grouping, sorting, filtering, and the concept of a current record pointer.
System.Windows.DependencyObject Represents an object that participates in the dependency property system.
System.Windows.FrameworkTemplate Enables the instantiation of a tree of FrameworkElement and/or FrameworkContentElement objects. This class is abstract.
System.Windows.Input.InputDevice Abstract class that describes an input devices.
System.Windows.Input.InputLanguageManager Provides facilities for managing input languages in Windows Presentation Foundation (WPF).
System.Windows.Input.InputManager Manages all the input systems in Windows Presentation Foundation (WPF).
System.Windows.Input.InputMethod Provides facilities for managing and interacting with the Text Services Framework, which provides support for alternate text input methods such as speech and handwriting.
System.Windows.Input.TextComposition Represents a composition related to text input which includes the composition text itself, any related control or system text, and a state of completion for the composition.
System.Windows.Input.TextCompositionManager Provides facilities for managing events related to input and text compositions.
System.Windows.Media.Animation.Clock Maintains run-time timing state for a Timeline.
System.Windows.Media.Animation.ClockController Interactively controls a Clock.
System.Windows.Media.CompositionTarget Represents the display surface of your application.
System.Windows.Media.DrawingContext Describes visual content using draw, push, and pop commands.
System.Windows.Media.Imaging.BitmapDecoder Represents a container for bitmap frames. Each bitmap frame is a BitmapSource. This abstract class provides a base set of functionality for all derived decoder objects.
System.Windows.Media.Imaging.BitmapEncoder Encodes a collection of BitmapFrame objects to an image stream. This is an abstract class.
System.Windows.Media.Imaging.BitmapPalette Defines the available color palette for a supported image type.
System.Windows.Media.StreamGeometryContext Describes a geometry using drawing commands. This class is used with the StreamGeometry class to create a lightweight geometry that does not support data binding, animation, or modification.
System.Windows.PresentationSource Provides an abstract base for classes that present content from another technology as part of an interoperation scenario. In addition, this class provides static methods for working with these sources, as well as the basic visual-layer presentation architecture.
System.Windows.Style Enables the sharing of properties, resources, and event handlers between instances of a type.
System.Windows.Threading.DispatcherFrame Represents an execution loop in the Dispatcher.
System.Windows.WeakEventManager Provides a base class for the event manager that is used in the WeakEvent pattern. The manager adds and removes listeners for events (or callbacks) that also use the pattern.

Vedere anche

Riferimenti

Classe DispatcherObject
Membri DispatcherObject
Spazio dei nomi System.Windows.Threading

Altre risorse

Threading Model