Gerarchia DispatcherObject
Nella tabella riportata di seguito sono elencate le classi che derivano da System.Windows.Threading.DispatcherObject .
Classi derivate
Classe | Descrizione |
---|---|
System.Windows.Annotations.AnnotationService | Provides core services of the Microsoft Annotations Framework to manage and display user annotations. |
System.Windows.Application | Encapsulates a Windows Presentation Foundation (WPF) application. |
System.Windows.Automation.Peers.AutomationPeer | Provides a base class that exposes a control to UI Automation. This class is abstract. |
System.Windows.Data.CollectionView | Represents a view of a data collection. Views allow for the functionalities of grouping, sorting, filtering, and the concept of a current record pointer. |
System.Windows.DependencyObject | Represents an object that participates in the dependency property system. |
System.Windows.FrameworkTemplate | Enables the instantiation of a tree of FrameworkElement and/or FrameworkContentElement objects. This class is abstract. |
System.Windows.Input.InputDevice | Abstract class that describes an input devices. |
System.Windows.Input.InputLanguageManager | Provides facilities for managing input languages in Windows Presentation Foundation (WPF). |
System.Windows.Input.InputManager | Manages all the input systems in Windows Presentation Foundation (WPF). |
System.Windows.Input.InputMethod | Provides facilities for managing and interacting with the Text Services Framework, which provides support for alternate text input methods such as speech and handwriting. |
System.Windows.Input.TextComposition | Represents a composition related to text input which includes the composition text itself, any related control or system text, and a state of completion for the composition. |
System.Windows.Input.TextCompositionManager | Provides facilities for managing events related to input and text compositions. |
System.Windows.Media.Animation.Clock | Maintains run-time timing state for a Timeline. |
System.Windows.Media.Animation.ClockController | Interactively controls a Clock. |
System.Windows.Media.CompositionTarget | Represents the display surface of your application. |
System.Windows.Media.DrawingContext | Describes visual content using draw, push, and pop commands. |
System.Windows.Media.Imaging.BitmapDecoder | Represents a container for bitmap frames. Each bitmap frame is a BitmapSource. This abstract class provides a base set of functionality for all derived decoder objects. |
System.Windows.Media.Imaging.BitmapEncoder | Encodes a collection of BitmapFrame objects to an image stream. This is an abstract class. |
System.Windows.Media.Imaging.BitmapPalette | Defines the available color palette for a supported image type. |
System.Windows.Media.StreamGeometryContext | Describes a geometry using drawing commands. This class is used with the StreamGeometry class to create a lightweight geometry that does not support data binding, animation, or modification. |
System.Windows.PresentationSource | Provides an abstract base for classes that present content from another technology as part of an interoperation scenario. In addition, this class provides static methods for working with these sources, as well as the basic visual-layer presentation architecture. |
System.Windows.Style | Enables the sharing of properties, resources, and event handlers between instances of a type. |
System.Windows.Threading.DispatcherFrame | Represents an execution loop in the Dispatcher. |
System.Windows.WeakEventManager | Provides a base class for the event manager that is used in the WeakEvent pattern. The manager adds and removes listeners for events (or callbacks) that also use the pattern. |
Vedere anche
Riferimenti
Classe DispatcherObject
Membri DispatcherObject
Spazio dei nomi System.Windows.Threading