ID3D11VideoProcessorOutputView interface (d3d11.h)
Identifies the output surfaces that can be accessed during video processing.
Inheritance
The ID3D11VideoProcessorOutputView interface inherits from ID3D11View. ID3D11VideoProcessorOutputView also has these types of members:
Methods
The ID3D11VideoProcessorOutputView interface has these methods.
ID3D11VideoProcessorOutputView::GetDesc Gets the properties of the video processor output view. |
Remarks
To get a pointer to this interface, call ID3D11VideoDevice::CreateVideoProcessorOutputView.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11.h |
See also
Feedback
https://aka.ms/ContentUserFeedback.
Coming soon: Throughout 2024 we will be phasing out GitHub Issues as the feedback mechanism for content and replacing it with a new feedback system. For more information see:Submit and view feedback for